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Nintendo

Technology Engineer (Retro Studios)

Nintendo

Location
Hybrid (Austin, Texas)
Employment
Full-time
Level
Senior Level
Posted 1 week ago

About the Role

Retro Studios, a Nintendo subsidiary based in Austin, is seeking a Technology Engineer to architect and implement core engine technologies for AAA titles. This role involves driving performance optimization, mentoring engineering teams, and collaborating across disciplines to deliver high-quality game systems.

Skills

C++ Software Engineering Data Structures Algorithms Multithreaded Programming Systems Design Physics Animation Memory Management Rendering Networking Performance Optimization Engine Architecture Technical Mentorship AAA Game Development

Full job details