Graphics Verification Software Engineer
Apple
- Location
- Onsite (Austin, Texas)
- Employment
- Full-time
- Level
- Mid Level
Posted 1 week ago
About the Role
Join Apple's GPU team to validate cutting-edge microarchitectures for devices worldwide. You will ensure high-quality graphics performance through comprehensive hardware and software testing, contributing to products used by millions of customers.
Skills
GPU Microarchitecture
Pre-silicon Validation
C
C++
Perl
Ruby
Python
System Level Verification
Component Level Verification
Computer Architecture
SoC
Memory Sub-system
3D Graphics Pipeline
OGL
OCL
Emulation Systems
Full job details
Do your life’s best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.
Join Apple’s GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you’ll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we’ll empower our customers to enjoy all the features they love on their devices!
As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.
BS Required. Experience in verifying hardware at system or component level Experience programming with one or more of the following languages: C/C++, Perl, Ruby, Python
Excellent planning, collaboration, and communication abilities Good knowledge of computer architecture, SoC, and memory sub-system micro-architecture Experience building verification test plans and driving them to closure Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight schedules Excellent planning, collaboration, and communication abilities
Description
As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.
Minimum Qualifications
BS Required. Experience in verifying hardware at system or component level Experience programming with one or more of the following languages: C/C++, Perl, Ruby, Python
Preferred Qualifications
Excellent planning, collaboration, and communication abilities Good knowledge of computer architecture, SoC, and memory sub-system micro-architecture Experience building verification test plans and driving them to closure Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight schedules Excellent planning, collaboration, and communication abilities