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Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem

Riot Games

Location
Onsite (Los Angeles, California)
Compensation
$192k - $269k/yr
Employment
Full-time
Level
Senior Level
Posted 1 day ago

About the role

Riot Games is seeking a Staff Software Engineer to drive technical execution for the Unreal Ecosystem team. The role focuses on performance optimization, developer tooling, and mentoring senior engineers to deliver scalable solutions for high-volume game infrastructure.

Skills

C++ Unreal Engine Performance optimization Tooling Software engineering Debugging Profiling Game engine architecture CI/CD Test automation Developer experience Infrastructure Bandwidth optimization Mentorship Technical leadership Code optimization

Benefits

  • Medical insurance
  • Dental insurance
  • Life insurance
  • Parental leave
  • 401k with company match
  • Vision insurance
  • Short-term disability
  • Long-term disability

Perks

  • Open paid time off
  • Flexible work schedules
  • Equity
  • Incentive compensation

Full job details