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Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem

Riot Games

Location
Onsite (Los Angeles, California)
Compensation
$192k - $269k/yr
Employment
Full-time
Level
Senior Level
Posted 1 day ago

About the role

Riot Games is seeking a Staff Software Engineer to lead performance optimization within the Unreal Ecosystem team. This role involves diagnosing complex bottlenecks, mentoring senior engineers, and driving technical standards to enhance player-facing performance and developer experience.

Skills

C++ Unreal Engine Performance profiling Benchmarking Optimization Game engine architecture Software design patterns Debugging Unreal Insights Pix CI/CD Build automation Infrastructure Mentoring Technical leadership Code optimization

Benefits

  • Medical insurance
  • Dental insurance
  • Life insurance
  • Parental leave
  • 401k with company match
  • Short and long-term disability
  • Vision insurance

Perks

  • Open paid time off
  • Flexible work schedules

Full job details