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teamLFG

Staff Gameplay Engineer - Systems and Performance

teamLFG

Location
Remote (United States, Remote, Washington)
Compensation
$172k - $259k/yr
Employment
Full-time
Level
Senior Level
Posted 1 day ago

About the Role

teamLFG, a PlayStation Studios studio, is seeking a Staff Gameplay Engineer to design foundational systems and drive performance optimization for a new multiplayer franchise. This role involves technical leadership in C++ and Unreal Engine 5 to build scalable gameplay infrastructure.

Skills

C++ Unreal Engine 5 Gameplay systems architecture Performance profiling Optimization Debugging Systemic bottleneck analysis Networking models Technical leadership Cross-discipline collaboration Memory management CPU optimization Multiplayer game development Software architecture Communication skills

Benefits

  • Medical
  • Dental
  • Vision
  • 401(k)
  • PTO
  • Wellness
  • Bonuses

Perks

  • Remote Work
  • Employee Discounts

Full job details