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Fatshark

Junior Game Designer

Fatshark

Location
Hybrid (Stockholm, Stockholm)
Employment
Temporary
Level
Entry Level
Posted 3 weeks ago

About the Role

Fatshark, a Swedish game development studio known for AAA titles, is seeking a Junior Game Designer to implement and iterate on in-game items and economic systems within Unreal Engine 5. This role involves collaborating with senior designers to enhance the player's looting and progression experience.

Skills

Game design Unreal Engine 5 Itemization systems Economic balancing Multiplayer game design Communication skills Collaboration Character progression Content iteration

Benefits

  • Occupational pension
  • Health benefits
  • Health check ups

Perks

  • Social events
  • Team-building activities
  • Dog-friendly office
  • Flex time

Full job details

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

We want to engage and reward players who continue to play for a long time. As a Junior Game Designer, you will work with our game’s reward and itemization systems to create and iterate on content. You’ll collaborate with senior designers and feature teams to ensure we provide an entertaining experience for our players.

This is a 12-month temporary position with a possibility of becoming permanent.

What you'll do

  • Implement new items in engine (UE5)

  • Iterate on the systems for currency, resources, items, and other economic elements

  • Collaborate with senior designers to provide the best looting experience

  • Ensure a healthy balance of different intended playstyles and allow players to get creative with their loadout

Required qualifications

  • At least 1 year of professional experience in game design, preferably in a multiplayer setting

  • Excellent communication skills and a collaborative mindset

  • Unreal Engine 5 experience

Bonus qualifications

  • Previous experience with character progression

  • Passion for creating engaging, rewarding, and sustainable game systems

What we offer

  • A playful, friendly and inclusive workplace

  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days

  • Regulated flex time and paid overtime

  • Occupational pension

  • Health benefits and health check ups

  • Parties, social events and team-building activities

  • Dog-friendly office located in central Stockholm

Application details

We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP
Form of Employment: Temporary, full-time

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