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Graphics (GPU) RTL Design Engineer

Apple

Location
Onsite (Santa Clara, California)
Employment
Full-time
Level
Senior Level
Posted 2 days ago

About the role

Apple's GPU Shader Core team is seeking a Graphics RTL Design Engineer to develop power-efficient, high-performance 3D graphics processor microarchitectures for mobile and personal computing devices. The role involves collaborating with cross-functional teams to deliver high-quality graphics IPs that meet strict performance, timing, and area goals.

Skills

System Verilog RTL Design GPU Architecture Microarchitecture Low-power Design Timing Analysis Synthesis Floor Planning PNR Flow Python Ruby Perl Hardware Debug Performance Analysis SIMD Logic Design

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