Graphics (GPU) RTL Design Engineer
Apple
- Location
- Onsite (Santa Clara, California)
- Employment
- Full-time
- Level
- Senior Level
Posted 2 days ago
About the role
Apple's GPU Shader Core team is seeking a Graphics RTL Design Engineer to develop power-efficient, high-performance 3D graphics processor microarchitectures for mobile and personal computing devices. The role involves collaborating with cross-functional teams to deliver high-quality graphics IPs that meet strict performance, timing, and area goals.
Skills
System Verilog
RTL Design
GPU Architecture
Microarchitecture
Low-power Design
Timing Analysis
Synthesis
Floor Planning
PNR Flow
Python
Ruby
Perl
Hardware Debug
Performance Analysis
SIMD
Logic Design
Full job details
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As a member of Apple’s GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day!
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IPs that meet our performance, timing, and area goals. You will explore design trade-offs while applying rigorous design principles. Additionally, you will be required to understand and collaborate to groundbreaking microarchitectural specifications to design best in class GPUs. To accomplish this, you will collaborate closely with multi-functional teams in architecture, verification, modeling, and physical design.
BS degree Experience with System Verilog HDL
Experience designing GPU Schedulers, Execution Units, or Caches Experience writing microarchitectural specifications Experience in hardware performance analysis and debug Ability to drive bring up and debug of complex designs Understanding of synthesis tools, timing analysis, floor planning, and the PNR flow Experience with scripting languages such as Python, Ruby, or Perl Ability to work well in a team in order to be productive under aggressive product schedules Experience in GPU, CPU, or SIMD architectures Experience in Logic design, including knowledge of low-power techniques and timing optimizations
Description
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IPs that meet our performance, timing, and area goals. You will explore design trade-offs while applying rigorous design principles. Additionally, you will be required to understand and collaborate to groundbreaking microarchitectural specifications to design best in class GPUs. To accomplish this, you will collaborate closely with multi-functional teams in architecture, verification, modeling, and physical design.
Minimum Qualifications
BS degree Experience with System Verilog HDL
Preferred Qualifications
Experience designing GPU Schedulers, Execution Units, or Caches Experience writing microarchitectural specifications Experience in hardware performance analysis and debug Ability to drive bring up and debug of complex designs Understanding of synthesis tools, timing analysis, floor planning, and the PNR flow Experience with scripting languages such as Python, Ruby, or Perl Ability to work well in a team in order to be productive under aggressive product schedules Experience in GPU, CPU, or SIMD architectures Experience in Logic design, including knowledge of low-power techniques and timing optimizations