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Envar Studio

Gameplay Programmer

Envar Studio

Location
Hybrid (Stockholm)
Employment
Full-time
Level
Mid Level
Posted 3 weeks ago

About the Role

Join a small, fast-moving team as a Gameplay Programmer working on Unreal Engine 5 projects. You will take ownership of core gameplay systems, collaborating closely with designers and artists to build, test, and iterate on game ideas.

Skills

C++ C# Unreal Engine 5 Gameplay Programming Debugging Prototyping Game Development System Architecture Git Perforce Performance Optimization Scripting Collaboration Problem-solving

Full job details

Location: On-Site, Stockholm, Sweden
Start Date: Q3 2026
Seniority Level: Mid-level (2–5 years)
Contract Type: Full-time Employment

About the role

We are looking for a Gameplay Programmer to join a small, fast-moving team working on Unreal Engine 5 projects. This is a hands-on role where you will take ownership of core gameplay systems and help shape how our games feel moment to moment.

You’ll be part of a tight-knit team of around 3–5 people, collaborating closely with design and art under the guidance of the Game Director. Together, you’ll build, test, break, and rebuild ideas quickly, exploring different concepts and pushing them forward through rapid iteration.

This role is for someone who enjoys being in the thick of it: prototyping, solving problems, and turning ideas into playable experiences. We value people who are proactive, motivated, and excited to contribute creatively, not just technically. You won’t just implement features, you’ll help shape them.

This is an in-house position, as such candidates must be able to work in Stockholm, Sweden.

Responsibilities

  • Implement and maintain core gameplay systems (movement, combat, interactions, etc.)

  • Collaborate closely with designers and artists to bring features to life

  • Debug, optimize, and improve gameplay systems

  • Contribute to a small team where everyone is actively building and problem-solving

  • Take ownership of features and ensure they are delivered and polished

Qualifications

  • Around 2–5 years of experience in game development (indie or AA preferred)

  • Strong programming skills in C++ and/or C#

  • Experience working in Unreal Engine 5

  • Ability to implement gameplay systems from concept to completion

  • Experience shipping at least one game

  • Strong debugging and problem-solving skills

  • Comfortable working in a small, fast-paced team

  • Good communication skills in English

Nice to Have

  • Familiarity with gameplay architecture and scalable systems

  • Experience collaborating closely with designers and artists

  • Understanding of performance optimization

  • Experience with version control (Git, Perforce)

Bonus Points

  • Experience with rapid prototyping and short iteration cycles

  • Tools development or scripting experience

  • Experience working in very small teams (5 people or less)

  • A generalist mindset with the ability to contribute across multiple areas

Who You Are

You’re a capable developer who enjoys solving problems, even when the solution isn’t obvious yet. You don’t need to be senior, but you do need to be resilient, curious, and proactive.

You’re collaborative, grounded, and easy to work with. No big egos, no lone heroes, just people who enjoy building things together. You’re open to jumping between tasks when needed, without losing structure or breaking systems.


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