Game Designer
Aloha Consulting Group
- Location
- Onsite (Ho Chi Minh, SG)
- Employment
- Full-time
- Level
- Mid Level
Posted 2 weeks ago
About the Role
Join a global publisher and developer of mobile games as a Game Designer. You will architect systems and experiences to support creators within the Craftland ecosystem, focusing on incentive schemes and progression paths.
Skills
Game Design
Systems Design
UGC Platforms
KPI Analysis
Design Documentation
Prototyping
English Proficiency
Vietnamese Proficiency
Chinese Proficiency
Project Management
Quality Assurance
Creator Economy
Full job details
ACG_3504_JOB
Our client, a global publisher and developer of mobile games and apps, is seeking a qualified candidate to join their firm
UGC Systems & Creator Experience
Performance Optimization
Our client, a global publisher and developer of mobile games and apps, is seeking a qualified candidate to join their firm
UGC Systems & Creator Experience
- Collaborate with the team to architect systems and experiences that mobilize and support creators within the Craftland ecosystem.
- Conceptualize and build foundational systems, including incentive schemes, progression paths, and dedicated creator programs.
- Partner with the development team to refine and implement advanced features for the Craftland Editor across PC and Mobile platforms.
- Design standardized game templates to lower technical barriers and streamline the initial creator experience.
- Author detailed design specifications encompassing reward mechanics, progression logic, and the end-to-end creator lifecycle.
- Identify creator challenges and engineer design-led solutions to enhance platform adoption and satisfaction.
- Oversee the testing and quality assurance of templates and creator systems prior to deployment.
- Align the creator ecosystem roadmap through cross-functional collaboration with Product, Operations, and Publishing units.
Performance Optimization
- Refine UGC systems to drive higher creator activation, long-term retention, and overall creative output.
- Monitor and evaluate critical KPIs, including creator headcount, map publication volume, and engagement metrics.
- Continuously evolve incentive models and templates by leveraging data-driven insights.
- Track the performance of new editor functionalities and propose enhancements based on usage patterns.
- Deliver regular performance audits on the ecosystem’s health and stay abreast of global UGC and creator economy trends.
Requirements
- An intrinsic love for gaming and a dedicated commitment to architecting immersive player experiences are essential.
- Minimum 3 years of demonstrable success in game development or systems design, supported by a portfolio of launched titles. Prior experience with UGC platforms (e.g., Roblox, Mini World, Blockman GO) is highly desirable.
- Exhibits a high degree of accountability and a proactive internal drive to achieve excellence in every deliverable.
- Proficient in interpreting vital gaming KPIs (Retention, DAU, MAU, ARPU) and skilled in drafting comprehensive design documentation and prototypes.
- Exceptional communication skills in English and Vietnamese; the ability to present complex concepts to global teams is required. Proficiency in Chinese is an added advantage.
- Capable of rapid iteration based on feedback and thriving in high-pressure environments with shifting strategic priorities.
- A meticulous problem-solver dedicated to providing superior gaming experiences through attention to detail.
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