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Unreal Gameplay Programmer (Blueprints)

Worlds


Job description

About Worlds Worlds is a new remote-first studio from former veterans of Epic Games. Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence. Responsibilities - Implement gameplay systems in a multiplayer FPS currently in development - Write elegant and performant Blueprints code - Work alongside a small team of Unreal developers and tech artists Requirements - You have substantial experience working with Blueprints on a game that has successfully shipped - You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication - You excel at working independently, without excessive structure or oversight What We Offer: Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming. Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in. Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.

Location: Remote

Country: NULL

Date found: 2024-11-04

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