Skip to content

Search game development jobs

Game Dev Jobs
Hybrid (Montréal, Québec) Full-time Mid Level 6 benefits + 4 perks
Posted Today

About the role

People Can Fly is a leading independent AAA game development studio known for titles like Gears of War and Outriders. The Technical Artist role involves developing pipelines, tools, and shaders to support art and design teams in creating next-generation action games.

Skills

Python Maya Unreal Engine Rigging Shader development HLSL GLSL 3D math PBR workflows Optimization Technical art Pipeline development Automation Debugging Profiling Mentoring

Senior Technical Artist | Catalog Games

Xbox Media Solutions (Formerly Activision Blizzard Media)

Onsite (Barcelona - King - PG, Catalonia) Full-time Senior Level
Posted Today

About the role

King, a leading mobile game developer and part of Microsoft, is seeking a Senior Technical Artist to join the Catalog Games studio. The role focuses on defining scalable asset pipelines and supporting the migration of game content and workflows into Unity while maintaining high-quality visual experiences.

Skills

Unity Technical Art Asset Pipelines Python C# Tooling Development Graphics Production Mobile Optimization Workflow Automation 3D Modeling Rigging Animation Shading Rendering CI/CD Cross-disciplinary Collaboration
Onsite (Malmö, Sweden) Full-time Senior Level
Posted 1 day ago

About the role

Sharkmob is a Swedish game developer creating AAA-quality multiplayer games, currently developing the tactical extraction shooter Exoborne. The Senior UI Technical Artist role involves bridging artistic vision and technical implementation to create innovative, player-focused UI systems for the game.

Skills

UI Implementation Shader Development Python C# HLSL C++ Unity Unreal Engine UI/UX Design Technical Art Scripting Typography Layout Design Interactive Design Figma

That's every match

Try a broader role, a different location, or another work type to see more.

Browse all jobs