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Remote (Novato, California) $108k - $154k/yr Full-time Mid Level 4 benefits + 3 perks
Posted 1 day ago

About the role

Visual Concepts, a top game development studio within 2K, is seeking a Graphics Engineer to enhance the visual fidelity of the NBA 2K series. The role involves designing and maintaining high-performance rendering code and shaders while collaborating with art and design teams.

Skills

C++ HLSL Shaders 3D Math GPU Optimization Rendering Technology VFX Lighting Post-processing Physically-based rendering Global illumination Machine learning
Hybrid (Brighton, England) Full-time Senior Level 7 benefits + 5 perks
Posted 1 day ago

About the role

Atomic Theory, part of Rocket Science Group, is seeking a C++ Networking Engineer to design and optimize low-latency multiplayer server architecture for a proprietary AAA game engine. The role focuses on developing robust, scalable network features to enhance player experiences in upcoming video games.

Skills

C++ Networking Game Development Multiplayer Network Architecture Listen Mode Game Servers Mathematics System Optimization AAA Game Engines Console Development Xbox Series X/S PlayStation 5 Software Engineering
Rebellion
Onsite (Oxford, England) Full-time Entry Level 11 benefits + 5 perks
Posted 1 day ago

About the role

Rebellion is an independent multimedia studio known for games like Sniper Elite and 2000AD comics. This role involves adapting and optimizing game codebases for Apple platforms alongside senior engineers.

Skills

C++ C Object-oriented development Objective-C Debugging Problem solving Version control Perforce Game development Performance optimisation Cross-platform development Low-level systems Communication Teamwork
Vira Games

Unity Developer

Vira Games

Remote (Kyiv, Remote) Full-time Mid Level 4 perks
Posted 1 day ago

About the role

Vira Games is an independent mobile game developer seeking a Unity Developer to port games to new platforms, integrate SDKs, and implement monetization features. The role focuses on ensuring game stability, performance, and cross-platform compatibility for live games.

Skills

Unity C# .NET Mono SDK Integration OOP SOLID Data structures Algorithms Git Asana Optimization Mobile game development Porting Debugging
Yggdrasil

Unity Developer

Yggdrasil

Onsite (Kraków, Lesser Poland Voivodeship) Full-time Mid Level
Posted 1 day ago

About the role

Yggdrasil is a leading iGaming provider known for innovative slot games and its GATI technology. This role focuses on designing and implementing robust Unity-based tools and reusable game templates to streamline slot game development and optimize WebGL applications.

Skills

Unity C# WebGL JavaScript HTML Game development Component-based architecture Git Debugging Problem-solving Technical documentation Performance optimization Slot game development Software development Collaboration
Hybrid (Melbourne, Victoria) Senior Level 1 perks
Posted 1 day ago

About the role

Sledgehammer Games, a leading developer in the video game industry and part of the Activision family owned by Microsoft, is seeking a Senior UI Engineer to code and engineer UI menus and widgets for the Call of Duty user experience. The role involves collaborating with cross-functional teams to develop, optimize, and test UI software across PC and console platforms.

Skills

C++ C Lua UI Engineering Game Development Debugging Performance Optimization User Interface Design Data Structures Console Development FPS Games Software Engineering Code Review Technical Documentation Collaboration Problem Solving
Hybrid (Melbourne, Victoria) Senior Level 1 perks
Posted 1 day ago

About the role

Sledgehammer Games, a leading developer of the Call of Duty franchise, is seeking a Senior UI Engineer to build and optimize graphical interfaces for their iconic FPS titles. This role involves collaborating with cross-functional teams to enhance the player experience across PC and console platforms.

Skills

C++ Lua UI Engineering Game Development Debugging Performance Optimization User Interface Design Model-view Architectural Patterns Console Development FPS User Experience Software Development Technical Communication Code Review Tool Maintenance Cross-functional Collaboration
Hybrid (Melbourne - Activision - Clarke Street, Victoria) Full-time Senior Level 1 perks
Posted 1 day ago

About the role

Sledgehammer Games, a leading developer of the Call of Duty franchise, is seeking a Senior UI Engineer to build and optimize user interfaces for their iconic FPS titles. This role involves collaborating with cross-functional teams to enhance the player experience across PC and console platforms.

Skills

C++ C Lua UI Engineering Game Development Debugging Performance Optimization User Interface Design Data Structures Software Engineering Console Development FPS Games Code Review Technical Documentation Collaboration Problem Solving
Unity Technologies

Graphics Developer

Unity Technologies

Onsite (DNK-Copenhagen, Capital Region of Denmark) $577k - $721k/yr Full-time Mid Level 6 benefits + 4 perks
Posted 2 days ago

About the role

Unity is seeking a Graphics Developer to join the Lighting team, maintaining and developing features within the Scriptable Render Pipeline. The role focuses on delivering high-performance, scalable graphics workflows across platforms while collaborating with cross-functional teams.

Skills

GPU programming HLSL C# C++ Rendering techniques Ray tracing Path tracing Shadow mapping Scriptable Render Pipeline Multi-threading DX12 Metal Vulkan Agile methodology Automated testing Debugging
Onsite (Los Angeles, California) $229k - $319k/yr Full-time Senior Level 9 benefits + 1 perks
Posted 2 days ago

About the role

Riot Games is seeking a Principal Software Engineer to lead the technical vision and execution of gameplay features for an unpublished R&D product. This role involves collaborating with cross-disciplinary teams to build systems, design prototypes, and deliver game content tooling that supports designers, artists, and animators.

Skills

C++ Game development Gameplay systems Technical leadership Mentoring Game content tools Pipelines Physics Navigation Audio Cross-disciplinary collaboration Software engineering System design Technical vision Prototyping
Hybrid (San Mateo, California) $196k - $243k/yr Full-time Senior Level 1 benefits + 1 perks
Posted 2 days ago

About the role

Roblox is building the platform that empowers a global community to create and share 3D immersive experiences. This role focuses on the Systems Runtime pod, owning the concurrency system and fiber runtime that power the core engine's performance and scalability.

Skills

C++ Multithreading Concurrency Task scheduling Fiber runtime Lock-free programming Atomics Memory models Performance profiling OS architecture CPU architecture Game engine development Cross-platform development Debugging Telemetry
Hybrid (Vancouver, British Columbia) $58 - $73/hr Contract Senior Level
Posted 2 days ago

About the role

Kabam is a leading developer of free-to-play multiplayer games with a collaborative and fun-loving culture. This contract role involves architecting and maintaining complex systems, tools, and UI elements for an unannounced game project with a large IP partner.

Skills

C# Node.js C++ Unity GUI NGUI Software design System architecture UI development Agile Kanban Mobile development Android iOS Game development Performance optimization
Brightrock Games

Senior Programmer

Brightrock Games

Remote (London, England) Full-time Senior Level 3 benefits + 2 perks
Posted 2 days ago

About the role

Brightrock Games is an independent UK-based studio creating simulation and management games like Galacticare and War for the Overworld. They are seeking a Senior Programmer to build core architecture and key systems for their upcoming title, Kaiju Cleanup.

Skills

C# Unity ECS architecture Multi-threaded systems Real-time systems AI Pathfinding Networking Physics Code review Software architecture Game development
Techland S.A.

Senior UI Programmer

Techland S.A.

Onsite (Wrocław, Województwo dolnośląskie) Full-time Senior Level 2 benefits + 5 perks
Posted 2 days ago

About the role

Techland, a leading Polish game developer known for Dying Light and Call of Juarez, is seeking a Senior UI Programmer to build complex UI systems for upcoming AAA titles. You will collaborate with cross-functional teams to deliver high-quality player experiences while mentoring peers and optimizing performance.

Skills

C++ UI implementation Game development UX/UI design Code optimization Performance profiling Version control systems Mentoring Code review AAA game development Unreal Engine Unity Refactoring Communication skills Time management
Onsite (Montreuil, Île-de-France) Full-time Mid Level 5 perks
Posted 2 days ago

About the role

Ubisoft Paris is seeking an Engine Programmer to develop, improve, and optimize engine-side systems. The role focuses on ensuring system robustness and performance while collaborating with various game development disciplines.

Skills

C++ Multithreading Asynchronous programming Engine development Memory management Performance optimization Low-level programming Threading Architecture GenAI Game engines
Onsite (Seoul) Contract Senior Level
Posted 2 days ago

About the role

KRAFTON's Studio Support Division is seeking a Senior Client Engineer to diagnose technical risks and optimize performance for game clients across multiple platforms. This role involves collaborating with studio teams to resolve issues and document technical findings, contributing to the creation of high-quality gaming experiences.

Skills

Unreal Engine Unity Rendering Memory Profiling CPU Profiling GPU Profiling Performance Optimization Technical Troubleshooting Technical Documentation Client Engineering Platform Optimization Mobile Optimization Console Optimization Engine Customization
Hybrid (London, London) Full-time Mid Level 2 benefits + 3 perks
Posted 2 days ago

About the role

Arena Entertainment is rebuilding how top-performing HTML5 slot games are made through a 0→1 AI-native development initiative. This role combines deep frontend game engineering with building the AI workflows and tooling that automate repetitive tasks and accelerate studio efficiency.

Skills

TypeScript PIXI.js HTML5 Node.js REST APIs WebSocket AI agent development Game development Slot game mechanics Performance optimization Claude Code Cursor MCP integrations Git WebGL Shader programming
thatgamecompany

Technical Game Designer

thatgamecompany

Onsite (Shanghai, Shanghai) Full-time Mid Level
Posted 2 days ago

About the role

thatgamecompany is seeking a designer-programmer hybrid to craft core gameplay systems and tools that enhance player immersion. This role involves collaborating with engineering and design teams to improve creative pipelines and support live game operations.

Skills

C++ C C# 3D Gameplay Visual Scripting Multiplayer Game Development Online Operation Maya 3D Game Engines Rapid Prototyping Procedural Animation Cloth Simulation AI Creatures NPC Interactions Technical Design
Onsite (United States) Contract Senior Level
Posted 2 days ago

About the role

Side is a global game development services provider seeking a Senior Unreal Engine Engineer to architect gameplay systems for a next-generation VR flight simulation project. The role involves collaborating with multidisciplinary teams to deliver high-performance, immersive interactive experiences using Unreal Engine 5.

Skills

Unreal Engine 5 C++ Blueprint scripting Gameplay systems VR development Physics systems Animation systems UI integration Debugging Profiling Optimization Technical leadership Simulation principles Software architecture Performance tuning
Onsite (São Paulo, São Paulo) Contract Mid Level
Posted 2 days ago

About the role

Side is a global video game development services provider seeking an experienced UE5 Game Developer to build gameplay systems, physics, and UI for a next-generation VR flight simulation. You will collaborate with a multidisciplinary team to create immersive, realistic interactive experiences using cutting-edge real-time technology.

Skills

Unreal Engine 5 C++ Blueprint scripting VR development Gameplay systems Animation systems State machines Animation blueprints UI systems UMG Physics-driven gameplay Debugging Optimization Problem-solving Technical design First-person simulation

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