Small Axe Studios, a new 2K studio in Burnaby, is developing a groundbreaking sports franchise. The Systems Designer role focuses on designing, balancing, and implementing core gameplay systems like progression and economy to create a dynamic, player-first experience.
Skills
Game designSystems designGameplay balancingProgression designEconomy designAnalytical thinkingCommunicationCollaborationPrototypingDocumentationScriptingTelemetry-driven designKPI analysisUnreal BlueprintUnity
Tripledot Studios, a leading independent mobile games company, is seeking a Game Designer for its Belka Games studio in Warsaw. The role focuses on designing and developing gameplay systems, progression mechanics, and prototypes for hybrid-casual puzzle games.
Skills
Game designHybrid-casual gamesPuzzle gamesPrototypingGame mechanicsProgression systemsLiveopsGame design documentationData analysisProduct metricsBalancingMobile games marketR&DProblem-solvingCommunication
Wizards of the Coast is seeking a Game Designer to collaborate on flagship Magic: The Gathering sets, iterating on card mechanics and themes to ensure engaging gameplay. The role involves reviewing products, participating in design discussions, and contributing to a vibrant team dedicated to fostering connection through play.
Skills
Game DesignMagic: The GatheringCard DesignMechanic DesignProduct ExplorationGameplay BalancingCreative ThinkingActive ListeningCommunicationCollaborationPlaytestingMarket Analysis
Next Level Games, a Nintendo subsidiary, seeks a Level Designer to create engaging game environments and gameplay moments. The role involves collaborating with cross-functional teams to champion design direction and deliver high-quality console game experiences.
Onsite (Stockholm, Stockholm)
Full-time
Senior Level
Posted 2 days ago
About the role
Paradox Interactive seeks an Experienced Content Designer for Victoria 3 to design, write, and script narrative content, owning DLCs from concept to release. The role involves mentoring designers and collaborating with cross-functional teams to enhance player experience in a grand strategy game.
Riot Games, the creator of League of Legends and VALORANT, is seeking a Senior Game Designer to define and implement narrative delivery strategies across gameplay systems. This role focuses on ensuring emotional clarity and immersion by collaborating with interdisciplinary teams to prototype, validate, and optimize narrative content throughout the development lifecycle.
Epic Games is seeking a Senior Level Designer to create and evolve memorable locations and competitive PvP spaces for Fortnite. This role involves designing gameplay spaces using modular kits and Unreal Engine while collaborating with cross-disciplinary teams to shape the future of interactive entertainment.
Hasbro seeks a Principal Game Designer to define the next generation of Dungeons & Dragons play. This role involves shaping product vision, leading a design team, and creating authentic, accessible game experiences that honor D&D's iconic legacy.
Remote (Vancouver, British Columbia)
$115k - $149k/yr
Temporary
Senior Level
Posted 3 days ago
About the role
Blackbird Interactive is an independent game studio based in Vancouver, known for titles like Homeworld 3 and Hardspace: Shipbreaker. The company is seeking a Senior Level Designer to create high-quality gameplay spaces for an upcoming action RPG.
Hardsuit Labs, an Unreal Engine-focused studio acquired by Keywords Studios, seeks a Level/Game Designer to conceptualize and implement levels, missions, and gameplay experiences. The role involves collaborating with global teams to deliver high-quality player experiences across various game genres.
Gameloft, a global leader in mobile and cross-platform game development, is seeking a Lead Game Designer to define game vision and direct gameplay systems. This role involves leading the design team to create innovative, high-quality experiences for PC, console, and mobile audiences.
Skills
Game designLeadershipUnityUnreal engineGameplay systemsMeta-game designProgression systemsBalancingUI/UXLevel designNarrative designJiraConfluenceFigmaCommunicationCreative strategy
Snail Games USA is seeking a Level Designer for a short-term, remote engagement on their Unreal Engine 5 title, For the Stars. The role involves building and iterating on playable spaces and experiences directly within the engine.
Epic Games is seeking a Senior Level Designer to create and evolve memorable PvP gameplay spaces for Fortnite. This role involves designing competitive locations using modular kits and environmental storytelling while collaborating with cross-disciplinary teams.
Gearbox Entertainment, a 2K studio, is seeking a Senior UX Designer to create intuitive and accessible UI systems for AAA game titles. The role focuses on defining UX standards, prototyping, and collaborating with design and engineering teams to enhance player navigation and feedback within core gameplay loops.
Elsewhere Entertainment, a studio within Activision Blizzard, is seeking a Quest Designer to help develop a new IP. The role focuses on creating engaging quest experiences and collaborating with narrative and level design teams to build innovative, inclusive, and expansive entertainment.
Skills
Game designTechnical game designVisual scriptingNarrative designLevel designCreative problem-solvingCollaborationCommunication skillsGame logicContent designProject managementPrototyping
Onsite (Brookvale, New South Wales)
Full-time
Mid Level
1 benefits
+ 1 perks
Posted 3 days ago
About the role
Aristocrat Gaming is a world leader in gaming content and technology, seeking a Game Designer to craft innovative Class 3 Casino Games. This role involves performing math model calculations and collaborating with top minds to impact the global player experience.
Skills
MathematicsExcelC++ProgrammingData analysisCommunicationTeamworkAttention to detailGame designRegulatory compliance
Riot Games is seeking a Principal Game Designer to lead the combat and controls vision for an unpublished R&D project. This role involves driving core gameplay systems from concept to implementation in an early-stage, ambiguous development environment.
Scopely is seeking a Game Designer to lead the product roadmap and design strategy for the Wheel of Fortune mobile game. This role offers the unique opportunity to serve as the sole design owner on a small team, directly impacting a beloved global franchise.
BulletFarm is a remote-first AAA studio led by industry veterans, developing an ambitious new co-op FPS game. The Lead Gameplay Designer will prototype core combat loops and systems in Unreal Engine 5, shaping the player experience from the ground up.
Onsite (Guangzhou City, Guangdong Province)
Full-time
Senior Level
Posted 5 days ago
About the role
Riot Games is seeking a Senior User Experience Designer to lead interaction standards and information architecture for an unpublished R&D product. The role focuses on building reusable component libraries and ensuring a seamless player experience through usability testing and cross-functional collaboration.
Skills
User Experience DesignGame Interaction DesignInformation ArchitecturePrototypingUsability TestingFigmaAxureUnityInteraction StandardsCross-functional CollaborationAgile DevelopmentUser Journey MappingDesign SystemsGame DevelopmentMobile Game Design
Small Axe Studios, a new 2K studio in Burnaby, is developing a groundbreaking sports franchise. The Systems Designer role focuses on designing, balancing, and implementing core gameplay systems like progression and economy to create a dynamic, player-first experience.
Skills
Game designSystems designGameplay balancingProgression designEconomy designAnalytical thinkingCommunicationCollaborationPrototypingDocumentationScriptingTelemetry-driven designKPI analysisUnreal BlueprintUnity
Tripledot Studios, a leading independent mobile games company, is seeking a Game Designer for its Belka Games studio in Warsaw. The role focuses on designing and developing gameplay systems, progression mechanics, and prototypes for hybrid-casual puzzle games.
Skills
Game designHybrid-casual gamesPuzzle gamesPrototypingGame mechanicsProgression systemsLiveopsGame design documentationData analysisProduct metricsBalancingMobile games marketR&DProblem-solvingCommunication
Wizards of the Coast is seeking a Game Designer to collaborate on flagship Magic: The Gathering sets, iterating on card mechanics and themes to ensure engaging gameplay. The role involves reviewing products, participating in design discussions, and contributing to a vibrant team dedicated to fostering connection through play.
Skills
Game DesignMagic: The GatheringCard DesignMechanic DesignProduct ExplorationGameplay BalancingCreative ThinkingActive ListeningCommunicationCollaborationPlaytestingMarket Analysis
Next Level Games, a Nintendo subsidiary, seeks a Level Designer to create engaging game environments and gameplay moments. The role involves collaborating with cross-functional teams to champion design direction and deliver high-quality console game experiences.
Onsite (Stockholm, Stockholm)
Full-time
Senior Level
Posted 2 days ago
About the role
Paradox Interactive seeks an Experienced Content Designer for Victoria 3 to design, write, and script narrative content, owning DLCs from concept to release. The role involves mentoring designers and collaborating with cross-functional teams to enhance player experience in a grand strategy game.
Riot Games, the creator of League of Legends and VALORANT, is seeking a Senior Game Designer to define and implement narrative delivery strategies across gameplay systems. This role focuses on ensuring emotional clarity and immersion by collaborating with interdisciplinary teams to prototype, validate, and optimize narrative content throughout the development lifecycle.
Epic Games is seeking a Senior Level Designer to create and evolve memorable locations and competitive PvP spaces for Fortnite. This role involves designing gameplay spaces using modular kits and Unreal Engine while collaborating with cross-disciplinary teams to shape the future of interactive entertainment.
Hasbro seeks a Principal Game Designer to define the next generation of Dungeons & Dragons play. This role involves shaping product vision, leading a design team, and creating authentic, accessible game experiences that honor D&D's iconic legacy.
Remote (Vancouver, British Columbia)
$115k - $149k/yr
Temporary
Senior Level
Posted 3 days ago
About the role
Blackbird Interactive is an independent game studio based in Vancouver, known for titles like Homeworld 3 and Hardspace: Shipbreaker. The company is seeking a Senior Level Designer to create high-quality gameplay spaces for an upcoming action RPG.
Hardsuit Labs, an Unreal Engine-focused studio acquired by Keywords Studios, seeks a Level/Game Designer to conceptualize and implement levels, missions, and gameplay experiences. The role involves collaborating with global teams to deliver high-quality player experiences across various game genres.
Gameloft, a global leader in mobile and cross-platform game development, is seeking a Lead Game Designer to define game vision and direct gameplay systems. This role involves leading the design team to create innovative, high-quality experiences for PC, console, and mobile audiences.
Skills
Game designLeadershipUnityUnreal engineGameplay systemsMeta-game designProgression systemsBalancingUI/UXLevel designNarrative designJiraConfluenceFigmaCommunicationCreative strategy
Snail Games USA is seeking a Level Designer for a short-term, remote engagement on their Unreal Engine 5 title, For the Stars. The role involves building and iterating on playable spaces and experiences directly within the engine.
Epic Games is seeking a Senior Level Designer to create and evolve memorable PvP gameplay spaces for Fortnite. This role involves designing competitive locations using modular kits and environmental storytelling while collaborating with cross-disciplinary teams.
Gearbox Entertainment, a 2K studio, is seeking a Senior UX Designer to create intuitive and accessible UI systems for AAA game titles. The role focuses on defining UX standards, prototyping, and collaborating with design and engineering teams to enhance player navigation and feedback within core gameplay loops.
Elsewhere Entertainment, a studio within Activision Blizzard, is seeking a Quest Designer to help develop a new IP. The role focuses on creating engaging quest experiences and collaborating with narrative and level design teams to build innovative, inclusive, and expansive entertainment.
Skills
Game designTechnical game designVisual scriptingNarrative designLevel designCreative problem-solvingCollaborationCommunication skillsGame logicContent designProject managementPrototyping
Onsite (Brookvale, New South Wales)
Full-time
Mid Level
1 benefits
+ 1 perks
Posted 3 days ago
About the role
Aristocrat Gaming is a world leader in gaming content and technology, seeking a Game Designer to craft innovative Class 3 Casino Games. This role involves performing math model calculations and collaborating with top minds to impact the global player experience.
Skills
MathematicsExcelC++ProgrammingData analysisCommunicationTeamworkAttention to detailGame designRegulatory compliance
Riot Games is seeking a Principal Game Designer to lead the combat and controls vision for an unpublished R&D project. This role involves driving core gameplay systems from concept to implementation in an early-stage, ambiguous development environment.
Scopely is seeking a Game Designer to lead the product roadmap and design strategy for the Wheel of Fortune mobile game. This role offers the unique opportunity to serve as the sole design owner on a small team, directly impacting a beloved global franchise.
BulletFarm is a remote-first AAA studio led by industry veterans, developing an ambitious new co-op FPS game. The Lead Gameplay Designer will prototype core combat loops and systems in Unreal Engine 5, shaping the player experience from the ground up.
Onsite (Guangzhou City, Guangdong Province)
Full-time
Senior Level
Posted 5 days ago
About the role
Riot Games is seeking a Senior User Experience Designer to lead interaction standards and information architecture for an unpublished R&D product. The role focuses on building reusable component libraries and ensuring a seamless player experience through usability testing and cross-functional collaboration.
Skills
User Experience DesignGame Interaction DesignInformation ArchitecturePrototypingUsability TestingFigmaAxureUnityInteraction StandardsCross-functional CollaborationAgile DevelopmentUser Journey MappingDesign SystemsGame DevelopmentMobile Game Design