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General Intuition & Medal

Software Engineer - Game Integrations

General Intuition & Medal

Location
Onsite (New York City, NY)
Compensation
$180k - $275k/yr
Employment
Full-time
Level
Senior Level
Posted 2 weeks ago

About the Role

Medal is the largest platform for gaming clips, enabling millions of gamers to capture, share, and discover new games. This role focuses on building and maintaining integrations with game engines and APIs to power features like auto-clipping, involving low-level development and reverse-engineering.

Skills

C# Windows OS Unreal Engine Unity C++ DX11 DX12 Vulkan Reverse Engineering Profiling Tools A/B Testing Game API Integration

Benefits

  • Medical Coverage
  • Dental Coverage
  • Vision Coverage
  • 401(k)
  • Parental Benefits
  • Paid Time Off

Perks

  • Daily Meals
  • Wellness Benefits
  • Commuter Benefits
  • Learning Stipend
  • Equity

Full job details

About Medal

Millions of gamers capture, share, and discover new games on Medal, the largest platform for gaming clips. Our mission is to design products that make sharing and connecting around gaming seamless and fun, and build a place where brands and game publishers can reach high-quality gamers to grow their products. Medal's data powers General Intuition, the frontier research lab that recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos.

The Role

The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping. This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.

What We're Looking For

  • 5+ Years of C# experience in performance-critical contexts

  • Good understanding of the Windows OS

  • Demonstrable evidence that you play or tinker with games, not just build software

  • In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office

  • Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features

  • Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools

  • Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly

  • Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics

  • Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.

  • Bonus: C/C++ experience in performance-critical contexts

  • Bonus: Graphics API experience, especially DX11, DX12 and Vulkan

  • Bonus: Reverse engineering and hooking/injection experience

Our Stack

Electron, React, Redux, Styled Components & other modern web-based technologies
C# and C++ for native windows recording & more
Swift for iOS, Kotlin for Android
Java, Redis, RabbitMQ, Kubernetes for backend
Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD