Senior Software Engineer, Original Game (Unreal Engine 5)
Blackbird Interactive
- Location
- Remote (Vancouver, British Columbia)
- Employment
- Full-time
- Level
- Senior Level
About the Role
Blackbird Interactive is a game studio seeking a Senior Software Engineer to lead the technical direction and implementation of core gameplay and runtime systems for a new original game in Unreal Engine 5. You will establish engineering pipelines, workflows, and best practices while mentoring other engineers and collaborating with design teams.
Skills
Perks
- Remote OK
Full job details
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
We are looking for a Senior Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, AI, platforms support, build and delivery pipelines and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
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Be the first engineer on the project - establish pipelines and workflows for engineering and art, pick which technologies to use and help guide artists and designers to achieve project goals.
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Lead the technical direction and implementation of core gameplay and runtime systems in the engine.
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Partner closely with design and content teams to build high quality and fun experiences.
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Drive engineering quality across gameplay code, emphasizing performance, maintainability, extensibility, and production-readiness.
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Establish engineering best practices for Unreal Engine 5 development, including code review standards, debugging workflows, profiling habits, and technical planning.
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Collaborate with technical leadership to break down risks, define implementation strategies, and align engineering execution with project goals and production timelines.
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Mentor engineers through design reviews, hands-on problem solving, and day-to-day technical guidance. Contribute to hiring, onboarding, and raising the overall quality bar of the team.
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Communicate clearly with stakeholders about technical constraints, trade-offs, dependencies, and execution plans.