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Senior Software Engineer

Unity Technologies

Location
Remote (Brighton, England)
Employment
Full-time
Level
Senior Level
Posted 1 day ago

About the Role

Parsec, a subsidiary of Unity, is seeking a Senior Software Engineer to join their native team. This role focuses on developing and innovating ultra-low latency, high-performance remote desktop technology for creative professionals and businesses.

Skills

C macOS App Development Windows Desktop Application Development UDP Protocols Video Rendering IOKit CoreGraphics Networking Encoding/Decoding Low Latency Systems

Perks

  • Remote OK

Full job details

The opportunity
 

Parsec creates ultra-low latency, high-performance remote desktop technology that empowers creative professionals to work from anywhere, businesses to embrace flexible workplaces, and individuals to play together from anywhere. We're growing so that we can help leaders in gaming, entertainment, engineering, and architecture build the things we love, whether they're in the office or working from home. Parsec is a wholly-owned subsidiary of Unity.

 

Parsec is hiring a Senior Software Engineer to join our small but talented native team, working on our low latency game streaming app. The Parsec app is the foundation of everything we’ve accomplished as a company, and the product our customers use and love daily. We’re looking for someone who will join our team, drive innovation in the core technology, and mentor other engineers at Parsec. To be successful, you’ll need to be able to jump into C code without breaking a sweat, pursue hard problems that you have no prior experience with, and build lean, “performant, modularized, and maintainable code.

What you'll be doing

  • Work with UI, encoding/decoding, networking, input, and much more across multiple platforms

  • Jump into a C codebase on day one and confidently deploy code to more than 5 million people

  • Be fascinated with building cutting edge technology in gaming from video rendering to UDP protocols

  • Be obsessed with finding the right, low latency solution to the challenges we face

  • Listen to customer feedback, interpret the needs of the broader community, and find opportunities to delight our customers

 

What we're looking for

  • Hands-on experience working in a production C codebase.

  • Familiarity with macOS app development (e.g., IOKit, CoreGraphics, window/input management) and shipping native apps on macOS.

  • Familiarity with Windows desktop application development.

  • A deep desire to learn, improve a product, and make customers happy.

  • Experience working with a globally distributed team.

 

You might also have (optional)

  • Familiarity with Linux/Ubuntu app development

  • Familiarity with Windows & Mac Driver development

  • It's definitely a bonus if you’ve worked in the video game industry or your WASD keys are worn out from playing too many games on your computer.

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