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Senior Gameplay Engineer

LIGHTSPEED STUDIOS

Location
Remote (US-California-Los Angeles, California)
Compensation
$131k - $246k/yr
Employment
Full-time
Level
Senior Level
Posted 3 weeks ago

About the Role

Lightspeed Studios is seeking a Senior Gameplay Engineer to design, implement, and support high-quality gameplay systems and tools, with a focus on combat mechanics and AI. Collaborate across disciplines to build maintainable, high-performance code while fostering an energetic team culture.

Skills

C++ Debugging 3D math Melee combat Ranged combat Combat AI Game programming Optimization Animation Physics Networking AAA engines Software development Technical communication Code profiling

Benefits

  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Life insurance
  • Disability benefits
  • 401(k) plan
  • Vacation
  • Paid holidays
  • Paid sick leave

Perks

  • Sign on payment
  • Relocation package
  • Restricted stock units

Full job details

Business Unit

What the Role Entails

  • Design, implement, and support quality gameplay systems and tools, focusing on melee combat, ranged (weapon-based) combat, and combat AI
  • Collaborate directly and proactively with engineers, designers, artists, and QA to explore and identify needs and opportunities
  • Cultivate strong cross-disciplinary working relationships based on honesty and transparency
  • Author lean, high-performance, maintainable code, and actively profile and optimize the game's codebase
  • Participate in the testing and documentation of game systems and tools
  • Help build and maintain an open and energetic team culture

Who We Look For

  • Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation
  • 7+ years of professional game programming experience
  • Experience bringing a large-scale game title to completion on PC and consoles
  • Expert in C++, debugging, and 3D math
  • Enjoy working closely with creative and technical team members
  • Strong written and verbal communication skills
  • Value lean, simple, efficient, well-tested code

Preferred

  • Experience working with AAA engines and shipped project experience
  • Deep knowledge of animation, physics, AI, and/or networking
  • Direct shipped project experience in melee combat, ranged (weapon-based) combat, and combat AI

Location State(s)

US-California-Los Angeles

The expected base pay range for this position in the location(s) listed above is $131,000.00 to $246,800.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company’s 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee’s tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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