L
Senior Gameplay Engineer
LIGHTSPEED STUDIOS
- Location
- Remote (US-California-Los Angeles, California)
- Compensation
- $131k - $246k/yr
- Employment
- Full-time
- Level
- Senior Level
Posted 3 weeks ago
About the Role
Lightspeed Studios is seeking a Senior Gameplay Engineer to design, implement, and support high-quality gameplay systems and tools, with a focus on combat mechanics and AI. Collaborate across disciplines to build maintainable, high-performance code while fostering an energetic team culture.
Skills
C++
Debugging
3D math
Melee combat
Ranged combat
Combat AI
Game programming
Optimization
Animation
Physics
Networking
AAA engines
Software development
Technical communication
Code profiling
Benefits
- Medical insurance
- Dental insurance
- Vision insurance
- Life insurance
- Disability benefits
- 401(k) plan
- Vacation
- Paid holidays
- Paid sick leave
Perks
- Sign on payment
- Relocation package
- Restricted stock units
Full job details
Business Unit
What the Role Entails
- Design, implement, and support quality gameplay systems and tools, focusing on melee combat, ranged (weapon-based) combat, and combat AI
- Collaborate directly and proactively with engineers, designers, artists, and QA to explore and identify needs and opportunities
- Cultivate strong cross-disciplinary working relationships based on honesty and transparency
- Author lean, high-performance, maintainable code, and actively profile and optimize the game's codebase
- Participate in the testing and documentation of game systems and tools
- Help build and maintain an open and energetic team culture
Who We Look For
- Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation
- 7+ years of professional game programming experience
- Experience bringing a large-scale game title to completion on PC and consoles
- Expert in C++, debugging, and 3D math
- Enjoy working closely with creative and technical team members
- Strong written and verbal communication skills
- Value lean, simple, efficient, well-tested code
Preferred
- Experience working with AAA engines and shipped project experience
- Deep knowledge of animation, physics, AI, and/or networking
- Direct shipped project experience in melee combat, ranged (weapon-based) combat, and combat AI
Location State(s)
US-California-Los AngelesThe expected base pay range for this position in the location(s) listed above is $131,000.00 to $246,800.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company’s 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee’s tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.Equal Employment Opportunity at Tencent
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
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