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Rendering Technical Artist - Unpublished R&D Product

Riot Games

Location
Onsite (Shanghai, Shanghai)
Compensation
CNY 664k - CNY 1030k/yr
Employment
Full-time
Level
Senior Level
Posted Today

About the role

Riot Games is seeking a Senior Technical Artist to develop scalable, performant real-time rendering solutions for an unpublished R&D product using Unreal Engine 5. This role focuses on optimizing shaders, defining rendering standards, and collaborating with art and engineering teams to ensure visual quality across hardware platforms.

Skills

Unreal Engine 5 HLSL Real-time rendering Shader development GPU optimization Lighting Material systems Performance profiling Technical art Scalable rendering Visual composition Post-processing Asset optimization Technical documentation Cross-platform development Lumen

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