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Render Programmer [Snowdrop]

Ubisoft

Location
Onsite (Bucharest, Bucharest)
Employment
Full-time
Level
Mid Level
Posted 2 weeks ago

About the role

Ubisoft's Snowdrop engine team is seeking a Render Programmer to design and implement world rendering systems for large, open-world environments. This role focuses on balancing visual quality and performance across multiple hardware platforms within the R&D team.

Skills

C++ Rendering programming Graphics APIs Modern rendering pipelines Debugging Performance optimization World rendering Terrain rendering Vegetation rendering Foliage rendering World composition LOD strategies Memory management Technical communication Mentoring

Benefits

  • Life insurance
  • Private medical system
  • On site medical support

Perks

  • Free meals
  • Study leave
  • Company bikes
  • Game access

Full job details