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Game Dev Jobs

Mid-Level Sound Designer

Bladework Games

Location
Remote (United States)
Employment
Contract
Level
Senior Level
Posted 2 weeks ago

About the role

Bladework Games is seeking a Mid-Level Sound Designer to help build the audio for their newly announced game, Marked For Mayhem. This role involves owning the audio from concept through in-engine integration within Unreal Engine.

Skills

Sound Design Unreal Engine MetaSounds Audio Implementation Reaper Pro Tools Nuendo Audio Editing Audio Processing Blueprints Sound Effects Mixing Interactive Music Cross-discipline Collaboration Game Audio

Perks

  • Remote Work

Full job details