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Larian Studios

Graphics Programmer

Larian Studios

Location
Onsite (Barcelona, Catalonia · Gent, Catalonia · Guildford, Catalonia · Warsaw, Catalonia)
Employment
Full-time
Level
Senior Level
Posted 2 weeks ago

About the Role

Larian Studios, an award-winning game developer known for acclaimed RPGs like Baldur's Gate 3, is seeking a Graphics Programmer to contribute to their next high-caliber game projects. This role involves maintaining and extending the company's proprietary engine's VFX components and collaborating with the Art/VFX department.

Skills

C++ DirectX 12 Vulkan Metal GPU Profiling Particle Systems Shading Languages Multi-threading Software Design Software Debugging C# Rendering Pipeline VFX Implementation Post-process Effects Materials Lighting Pipeline

Perks

  • International team
  • Collaborative environment
  • Inclusive environment

Full job details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

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Responsibilities
  • To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
  • Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
  • Debug and optimize code to hit quality and performance targets
  • Document code features.


Requirements
  • Thorough knowledge of C++.
  • Strong technical background (bachelor’s degree or comparable experience).
  • Good spoken/written English.
  • Passion for making and playing great games.
  • Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.
  • Experience with a wide range of CPU and GPU profiling tools.
  • Experience with particle system algorithms, including GPU particle implementations.
  • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
  • Multi threading should be second nature.
  • Excellent software design and problem-solving skills.
  • Excellent software debugging skills.
  • You are a team player and willing to take responsibility.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.


Nice to Haves
  • C# experience
  • Previously shipped game/console titles is a strong plus


What we Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback


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