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Onsite (Cupertino, California) Full-time Senior Level
Posted 1 day ago

About the role

Apple's On-Device Machine Learning team builds the infrastructure that enables powerful AI models to run locally, privately, and efficiently on billions of devices. This role focuses on developing advanced graph compilation and runtime systems to optimize machine learning execution across the Apple ecosystem.

Skills

C++ Swift Python MLIR LLVM TVM Compiler Design Machine Learning Graph Compilers Embedded Systems Model Compression Model Acceleration Parallel Programming Operating Systems GPU Programming Transformers
Onsite (Cupertino, California) Full-time Mid Level
Posted 1 day ago

About the role

Apple's On-Device Machine Learning team builds critical infrastructure to enable the research-to-production lifecycle of ML models powering Apple Intelligence. This role focuses on creating robust, high-quality workflows and automation frameworks that connect, validate, and benchmark ML components across Apple's hardware and software platforms.

Skills

Python CMake Bazel CI/CD Software Design Test Planning Automation Performance Evaluation Machine Learning PyTorch TensorFlow JAX Fuzz Testing Performance Profiling Transformers CNNs
Onsite (Cupertino, California) Full-time Mid Level
Posted 2 weeks ago

About the role

Apple's UI Rendering team is seeking a Software Engineer to contribute to the core graphics compositing and rendering engine that powers visual experiences across all Apple devices. This role involves collaborating with cross-functional teams to implement and optimize rendering features, bridging the gap between creative vision and technical reality.

Skills

C++ C Metal Graphics Rendering Computer Graphics GPU Programming Debugging Unix Linux Core Animation Performance Optimization Data Structures Algorithms Operating Systems Computer Architecture Memory Subsystems
Onsite (Cupertino, California) Full-time Senior Level
Posted 3 weeks ago

About the role

Apple's App Store & Games Product Design Team is seeking a Design Engineer to bridge design and engineering by building production-quality prototypes and infrastructure. This role enables designers to create functional, code-based experiences for Apple's global product ecosystem.

Skills

Swift SwiftUI UIKit HTML CSS JavaScript TypeScript React Git CI/CD TestFlight Code signing API integration Prototyping Software engineering Design systems

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