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Unannounced Project UI Engineering Lead



The job is for a UI Engineering Lead at Bungie, where the candidate will be responsible for leading the development of UI systems and workflows for a new game. The role involves managing engineers, providing technical mentorship, and career development coaching. The candidate should have professional UI engineering experience, experience programming in C++, and experience leading engineers. Nice-to-have skills include experience working in C# and WPF, experience with game middleware, and UI or UX design experience. The base pay range for the role is $200,000-$234,999 USD, and Bungie offers comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and more. Bungie is committed to building a diverse, inclusive, and equitable workplace and encourages candidates to apply even if they don't meet every requirement listed in the job description. The role is open to remote work in Bungie-approved locations.

Job description

Do you want to make games where high-quality UI is a critical component? Do you enjoy collaborating closely with creative talent? Would you like to help Bungie create their next enduring game IP?

As a UI Engineering Lead at Bungie, you will help define both the processes and technology that we use to build games. You will be involved in hiring, managing, and helping to set direction and priority of UI efforts within a larger project team. You will assist in prototyping new game experiences, architecting new systems, researching game technology, and engineering across our technology stack. Most importantly, you will work with a fun, cooperative, and diverse team of engineers to make impactful gaming experiences.


  • Lead the development of UI systems and workflows for a new game
  • Work with other engineering leads to resolve dependencies and align deliverables
  • Directly manage engineers by providing support, technical mentorship, constructive feedback, and career development coaching
  • Build and maintain production-quality code using C++
  • Collaborate with a cross-disciplinary team to build new gameplay experiences


  • Professional UI engineering experience
  • Experience programming in C++
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Effectively write clear, concise and accurate technical communications, with the ability to summarize complex topics and achieve alignment across multiple teams 
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals


  • Experience working in C# and WPF 
  • Experience with game middleware  (e.g., Concurrent, Scaleform, Havok, Unity, Unreal, Playfab, Gamesparks)
  • Experience developing user interfaces and interface systems for console games 
  • UI or UX design experience
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
$200,000—$234,999 USD
Bungie full-time employees in the U.S. also receive:
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked 

International FTE employees receive competitive benefits.

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion. 

Location: Hybrid / Bungie-Approved Remote Locations

Country: null

Date found: 2023-03-20

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