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Unannounced Project Senior Art Producer



Bungie is looking for a Senior Art Producer to work on an unannounced project. The ideal candidate will be responsible for managing the art concept pipeline, scheduling asset deliverables, and facilitating communication and collaboration across teams. They will also be expected to mentor junior producers, manage project schedules, and identify and manage risks. The candidate should have completed at least one AAA game cycle, have excellent communication and analytical skills, and be experienced in Agile development methodologies. The base pay range for this position is $152,000-$173,000 USD, and Bungie offers comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and more. Bungie is committed to building a diverse, inclusive, and equitable workplace and encourages candidates to apply even if they do not meet every qualification listed in the job description.

Job description

Bungie is seeking a Senior Art Producer to play a critical role in the development of an unannounced project. This Senior Art Producer will work as a part of the development team to build and improve internal development processes and cross-team communication. They will be a key player in working across groups to make sure our development teams are always coordinated and collaborating.

The ideal candidate will be a tenacious, self-motivated, empathetic, and cool-headed organizer of people and process, who will not let up until the way forward is clear and the team is on the right path. If you are a producer with a passion for internal game development, who is excited by the opportunity to orchestrate complex projects from concept through release, this might be the role for you!


  • Drive all production tasks for your areas of responsibilities, ensuring that we ship great player experiences on time and within budget
  • Partner with the Art Director and Art Team Leads to establish clear priorities and processes across the team and project
  • Manage the Art concept pipeline and scheduling of asset deliverables from multiple internal and external partners
  • Facilitate communication and collaboration across other disciplines, teams, and stakeholders
  • Maintain project schedules and identify and manage risks resulting in the establishment, tracking, and ownership of risk mitigations
  • Drive the goals of milestones in conjunction with the wider Production Team and the game development timeline
  • Apply meaningful constraints to your work and that of the team to provide focus and ensure sprint deliverables
  • Iterate on production processes to continuously improve our velocity, collaboration, and reporting
  • Manage and mentor junior producers: Collaborate with them to define near-term goals, mentor them regarding project or people challenges, support them in achieving career objectives
  • Work with limited supervision and use independent judgment to identify, propose, and implement improvements to existing processes and procedures
  • Employ automation, systemization, and centralization when creating solutions
  • Ensure studio compliance with company policies and procedures


  • Completion of a minimum of one AAA game cycle from start to finish
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Able to identify and resolve conflicts with members of various disciplines and external partners in a clear and concise manner
  • Exemplary communication skills: listening to, speaking with, and resolving conflicts with members of varied disciplines
  • Outstanding analytical skills: understanding, simplifying, and solving any problems in a fast-paced and ever-changing environment
  • Organization and attention to detail: ability to speak to and provide supporting documentation to all aspects of your areas at any given time
  • Experienced in Agile development methodologies
  • Proficient in JIRA and Confluence, Shotgrid, and Microsoft tool suite


  • Passion and enthusiasm for games
  • Experience managing Art within Live Service games
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Bellevue Pay Range
$152,000—$173,000 USD
Bungie full-time (non-contract) employees in the U.S. also receive:
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked 

Contract and International FTE employees receive competitive benefits through their relevant contracting agency.

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion. 

Location: Hybrid / Bungie-Approved Remote Locations

Country: null

Date found: 2023-05-04

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