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Unannounced Project Associate Graphics Engineer

Bungie

Summary

Bungie is seeking an Incubation Associate Graphics Engineer to work on their new game IP. The successful candidate will work with a team of talented artists and graphics engineers to develop new visual experiences and artist workflows. The role requires experience in C/C++ coding, solid programming foundation, and mathematics background. The candidate should also have experience with modern graphics APIs and shader programming languages. The role offers a competitive salary, comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and more. Bungie is committed to building a diverse, inclusive, and equitable workplace and encourages candidates from all backgrounds to apply. The role is open to remote work in approved locations.

Job description

Do you enjoy empowering creative talent with graphics features, workflows, and tools? Would you like to develop the unique visual look of a new game IP? Would you like to work on awe-inspiring worlds that bring people together, with supportive industry talent at a company that values work-life balance and is invested in creating an inclusive workplace for every employee?

As an Incubation Associate Graphics Engineer at Bungie, you will work alongside talented artists and graphics engineers to craft incredible new visual experiences and artist workflows for Bungie’s next enduring game IP. Supported by an experienced team, you will build the technology that brings to life a bold new art style. You will work with a fun, committed, and supportive team devoted to delivering an enduring visual style.

RESPONSIBILITIES

  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build new graphics systems as well as associated tools and workflows

REQUIRED SKILLS

  • C/C++ coding experience
  • Solid programming foundation and application of core principles (algorithms, data structures, object-oriented design, performance, etc.)
  • Mathematics background including trigonometry, linear algebra, and calculus
  • Ability to communicate effectively with customers of different technical and non-technical backgrounds to design and build features that achieve their goals
  • Effectively write clear, concise, and accurate technical documentation and communications

NICE-TO-HAVE SKILLS

  • Experience with a multi-month programming project (senior capstone, academic research project, personal game engine, etc.)
  • Familiarity with a variety of current real-time rendering techniques
  • Experience with modern graphics APIs and shader programming languages (HLSL, GLSL)
  • Experience debugging and optimizing GPU code
  • Experience developing tools and workflows
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
$109,250—$134,000 USD
 
Bungie full-time employees in the U.S. also receive:
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked 

International FTE employees receive competitive benefits.

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
 
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion. 

Location: Hybrid / Bungie-Approved Remote Locations

Country: null

Date found: 2023-03-20

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