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Technical Designer

Super Evil Megacorp


The Studio is seeking a Technical Designer to join their team and help create engaging gameplay experiences for players. The ideal candidate should have strong design instincts, be able to collaborate effectively with team members from different disciplines, and be able to solve complex design problems. The position offers a base annual salary range of $60,000 - $120,000, along with a package of benefits including healthcare coverage, unlimited PTO, a remote work environment, flex working schedule, parental leave support, 100% 401k match on the first 3% of your contribution, and paid local hangout meals and events. The company encourages candidates to apply even if they don't meet every requirement on the job description, as they value diversity and inclusivity in their talent pool.

Job description


We are a company for gamers, by gamers. We believe that truly good and deeply compelling games are timeless and will ultimately prevail over fine-tuned shallow addiction cycles. Our mission is to make deeply engaging and technically outstanding games, while embracing all the opportunities of cross-platform, new business models and a games industry in flux.

We are looking for motivated and highly skilled people who share our love for making outstanding games. You will need to be ready to take on the task of being part of a small but experienced and dedicated team, not be afraid to get your hands dirty, and have a can-do attitude. Join us! It’s going to be a thrilling ride.


As a Technical Designer, you will play a pivotal role in crafting unforgettable gameplay experiences that will delight players. You'll collaborate closely with our team of talented Designers, Artists, and Engineers to lay the foundation for creating these experiences along with working to continuously improve them over time.


  • Bring the creative vision of the game to life via gameplay, whether it be combat, quests, or exploration mechanics
  • Author design specs and drive implementation in collaboration with designers, artists, and engineers to establish the foundation for building unique player experiences
  • Act as the primary "go-to" person for implementing complex content that stretches the capability of existing systems and projects requiring heavy design/engineer interactions
  • Dive into the less defined spaces between teams to understand limitations and find creative solutions to align disciplines
  • Skillfully revise design specifications to meet the potential limitations of the engine while maintaining the defined experience goals
  • Improve design workflows and processes as a force multiplier for yourself and others around you


  • Demonstrate strong design instincts and an acute awareness of how core systems affect gameplay
  • Able to take design direction when provided, while still bringing your own ideas to the table
  • Effectively collaborate with team members from different disciplines, including designers, artists, engineers, production, and QA
  • Thrive on solving complex design problems and are always willing to share information and insights with others
  • Exhibit the ability to delve deeply into technical problems for complex systems and drive investigations towards innovative solutions
  • Have experience working with programming languages such as C++/C#/Python or equivalent

Bonus skills:

  • Game industry in another discipline such as engineering or QA
  • Experience working with custom engines
  • Experience working on live service games
  • At least one shipped AAA title

The base annual salary range for this position in the United States is $60,000 - $120,000. The base salary is just one part of the overall compensation package. SEMC also offers a package of benefits, including, healthcare coverage, unlimited PTO, a remote work environment, flex working schedule, parental leave support, 100% 401k match on the first 3% of your contribution, and paid local hangout meals and events. For more details on the full benefits package please visit this link. All full time roles are also eligible for annual bonuses and equity.

This base pay range is for the United States only and does not apply to international locations. The range for each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by location and additional factors including job-related skills, experience, and relevant education or training.

Do you feel like you don’t meet each and every requirement on the job description? Many people don't apply for jobs unless they feel they exceed at every one of these job requirements. It’s very important for us at SEMC to ensure we have a diverse and inclusive group of talent, so please go ahead and apply even if you feel that you’re not a “perfect” fit! You just might be what we’re looking for!


Country: null

Date found: 2023-04-29

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