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Senior VFX Artist

Antal

On behalf ๐—ง๐—ฒ๐—ฐ๐—ต๐—น๐—ฎ๐—ป๐—ฑ I am looking for a ๐’๐ž๐ง๐ข๐จ๐ซ ๐—ฉ๐—™๐—ซ ๐—”๐—ฟ๐˜๐—ถ๐˜€๐˜ to join them either in ๐—ฃ๐—ผ๐—น๐—ฎ๐—ป๐—ฑ or ๐—™๐˜‚๐—น๐—น ๐—ฅ๐—ฒ๐—บ๐—ผ๐˜๐—ฒ๐—น๐˜†. Why it might be interesting: ๐ŸŽฏ Latest released game was โ€œDying Light 2โ€, now they continue working on it and on a new AAA open world FPP RPG game ๐ŸŽฏ Private medical care, life insurance, partial lunch financing, a social benefit fund, dedicated development budget for each employee, mentoring programs, relocation package; extensive benefits plan provided for each employee ๐ŸŽฏ One of the biggest and well-known studios in Europe, you can achieve a great career development ๐ŸŽฏ Relocation in Poland (completely supported by them) or Full Remote Requirements: โ€ข min 4 years of experience in creating visual special effects for AAA games โ€ข great creativity, artistic skills and commitment, โ€ข advanced knowledge of Adobe Photoshop, โ€ข ability to create sprite animations (3D Studio Max, Maya, Houdini), โ€ข knowledge of issues related to particle effects, โ€ข familiarity with industry trends and standards in video games, โ€ข good knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini), โ€ข experience in cooperation with programmers to achieve the best visual effects, โ€ข very good command of English. If interested, please apply with your CV/portfolio for a confidential discussion about the role.

Location: Full Remote (EU)

Country: European Union

Date found: 2023-01-24

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