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Senior VFX Artist

Blackbird Interactive

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a passionate Senior VFX artist to join our team! Do you have a broad range of creative and technical experience in both 2D and 3D VFX? Here's a chance to join a small team where you can put all of your skills and interests to work. 
Blackbird and its team of industry veterans have created the first original Homeworld game in more than a decade. Building on the gameplay and technology they started developing long ago on HARDWARE: Shipbreakers, Homeworld: Deserts of Kharak shipped to critical acclaim including a 90/100 from PC Gamer, 9/10 from Gamespot and 8.8/10 from IGN.  Kotaku called us the "one of the best RTS in years" while Gamespot called us a "Real time strategy masterpiece."  
Blackbird is growing and working on Homeworld 3.


    • Creative development of 2D and 3D VFX using Unreal Engine 4, and many other plugins and tools
    • Technical problem solving of how to achieve our signature look in the engine 
    • Work closely with the art director and designers to create in-game assets that get everyone stoked! Create, tweak, implement and fix world-class art for a world-class game. 
    • Create, tweak, implement and fix world-class art for a world-class game. Inspire and support team members, accept personal responsibility for the project deliverables
    • Monitor deliverable progress, manage assigned scope and requested changes, meet commitments, follow up and be on time.


    • 5+ years of proven gameplay development; multiple shipped products, preferably RTS or FPS
    • At least one shipped product
    • Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle
    • Excellent communication and presentation skills
    • Ability to work from concept and design briefs
    • Working with art director to create new styles of FX
    • Shader prototyping-- whether through Unreal Engine 4 our tool of your choice
    • Unreal Engine 4, Perforce, Embergen, Autodek Maya, Adobe Photoshop, and PC operating systems.
    • Specific expertise in one or many of the following: modeling, texturing, lighting, creating effects, creating UI and User Experience.
    • Available for full time & on-site or remote work in Vancouver, BC


    • 3D Modeling skills: Experience understanding and working off conceptual drawing; working with 3D software; experience with polygonal modeling and knowledgeable of 3D sculpting.
    • Texturing skills: Ability to map geometry; manipulate UVs; adjust textures using Photoshop; create high quality/high resolution texture; understand relationship between diffuse normal map and specular map.
    • Experience playing modern RTS games such as Starcraft and Company of Heroes, as well as MOBA's like League of Legends.
    • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)
    • Unreal Engine 4: Knowledge of asset management and basic architecture for importing user created content; 3D models, textures.
Vacation & Extras

+ 4-day, 32-hour work week for all full-time staff
+ Mentorship program
+ Skunkworks internal game jam program
+ 4 weeks paid vacation per year
+ 11 paid stat holidays 
+ 3 paid days per year for professional development
+ December holiday studio closure (extra paid time off!)
+ Comprehensive health/dental benefits from day 1
+ Life insurance
+ $300 Healthcare Spending Account per annum
+ RRSP matching up to $1500
+ Profit-sharing bonus program

If applying for an artistic role, please provide a link to your portfolio and/or demo reel.

Any questions about the role and/or accessibility requests can be sent to:

Unfortunately, we cannot reply to everyone. Only successful applicants will be contacted about the next steps. Thank you for your understanding.

If you are interested in the role, please apply even if your experience and skills don’t perfectly match our ideal credentials. We are committed to inclusion and especially encourage members of historically marginalized communities to apply. As an equal opportunity employer we encourage applications from all qualified individuals. BBI does not discriminate against applicants based on gender, race, national and ethnic origin, religion, age, sexual orientation, marital and family status, and/or mental or physical disabilities.

Blackbird Interactive is privileged to be developing our projects on the traditional, ancestral, and unceded territory of the xʷməθkʷəy̓əm (Musqueam), Skwxwú7mesh (Squamish) and səl̓ílwətaʔɬ /Selilwitulh (Tsleil-Waututh) Nations.

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Location: Vancouver, BC, Canada
Date found: 2022-11-05

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