Kevuru Games is a European game development studio that creates entertainment projects for clients worldwide. They have worked with top game publishers and contributed to popular games like Fortnite and Star Wars: Tales from the Galaxy's Edge. They are looking for a Senior Unreal Engine Technical Artist with at least 3 years of UE4 development experience, a deep understanding of the render pipeline, and the ability to make complex shaders. The responsibilities include adjusting assets from other departments, making and tuning shaders, and working with light in different pipelines. The company offers remote work, open management, salary reviews, paid sick leave and vacation, and opportunities for professional growth.
Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world. Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA. Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work. Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars: Tales from the Galaxy’s Edge and more – you can always take a closer look at our projects. 100+ million active gamers. Players around the world enjoy the games developed in partnership with Kevuru Games. Main corporate facts about us: 166% employee growth in 2021. 350+ talented artists and highly skilled game developers. 60% senior specialists, both carefully hunted and lovingly grown from juniors in the company. 11 years of experience in the global gaming industry. All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks. We are looking for a Senior Unreal Engine Technical Artist. Requirements: Minimum 3 years of UE4 development experience; Deep understanding of render pipeline; Strong knowledge of blueprints; Ability to make complex shaders; Tuning lights, post processes to make beautiful, artistic outcome; Good understanding of Niagara and scratchpads; Work with different platforms; Work with 3d application; Work as Senior TechArt at least one year; Nice portfolio; English level upper intermediate or above. Would be a plus: Work with Houdini as TechArt; Git, Perforce; C++; Unity. Responsibilities: Adjusting assets from other departments; Making and tuning shaders; Work with light in different pipelines; Profiling and optimization; Making tech documentation. OFFER: Remote work; Open management without bureaucracy; Salary reviews according to the results of performance appraisal; 5 days paid sick leave and 18 working-days’ vacation; Days off on National/Bank Holidays; Conferences, knowledge sharing activities, certification; Availability of sabbatical; Possibility to grow inside the friendly and professional team.
Date found: 2023-03-17