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Senior Technical Artist - Art & Audio, Metaverse

Improbable

We’re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?

Your Opportunity:

    • Have a heavy involvement in the creation of Technical Art processes, pipelines, and discipline.
    • Give constructive critique on the quality of the Technical aspects of Art within the game.
    • Be an example of ‘what good looks like’ within the Technical Art team.
    • Improve the overall quality of all Technical Art features on the team by setting an example with their work and guiding others through constructive, creative feedback.
    • Take ownership of complex or challenging Technical Art tasks, delivering on time and to a high level of quality.
    • Be able to proactively support the Art team in regards to technical art support and guidance.

Why You're Made For This:

    •  Master of Technical Art processes, including Pipelines & Artistic Workflow
    • /Master of the principles of Technical Art - a true subject matter expert including:
    •  2d & 3d Optimisation processes
    •  An expert in the processes involved in taking assets from conception to game integration.
    •  Excellent understanding of how to set up art assets up in UE4 and capable of setting the technical benchmark for all assets in the game.
    •  Extensive Knowledge and Experience of Setting up Material Networks and delivering Lighting solutions.
    •  Self-motivated toward solving creative problems for the team.
    •  Working with pipelines that support multiple delivery platforms (PC, Console and Mobile)
    • Excellent in self-managing workloads through Jira or another tracking methodology.
    • Excellent in identifying issues and proposing solutions that improve the Technical Art process or discipline.
    • Exceptional skills in Art packages with mastery of at least of the following:
    •  Autodesk Maya
    •  Python or C++
    •  Unreal Engine (UE4)
    • With extensive knowledge of DCC And Asset Creation Packages
    • Able to create workflows and tutorials that guide the entire Technical Art effort.
Everyone brings different experiences, perspective, knowledge and skills that makes each one of us brilliant. You don't have to meet all the requirements and experiences on this job advert to apply for and be successful in this role.
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Location: Remote - UK
Date found: 2022-11-06

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