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Senior Rigger

Larian Studios

Summary

Larian is seeking a highly creative and motivated Rigger with a minimum of 5 years of relevant experience to rig 3D assets for gameplay and cinematics. The candidate should have excellent skills in creating full body and facial character rigs in Maya or any other DCC package, skinning, and other deformation techniques. The candidate should also have excellent communication, time management, problem-solving skills, and the ability to work as part of a multidisciplinary team. The candidate should be willing to take on new challenges and have a strong appetite for learning, researching, and developing. The candidate should be team-oriented and have a strong desire for collaborative participation in a team-based pipeline across different geographic locations. The candidate should be able to take direction and feedback positively, adapt to change, and thrive under the pressure of tight deadlines. The candidate should have a sense of initiative, originality, and resourcefulness in problem-solving. The candidate should have good written and verbal communication skills in English. The job offers an international team of over 400 employees spread across 6 studios around the world, an open, collaborative environment, and a commitment to making the best game possible for the fans.

Job description

Larian is seeking a highly creative and motivated Rigger that will be responsible for carrying through the artistic vision of the project and applying your experience directly to rigging game assets that are vital to the team and for the game animation systems.

Responsibilities

    • Rig 3D assets (characters, creatures, props, sets, etc.) to achieve the intended animation performance for both gameplay and cinematics
    • Support the Animation and Art teams, fulfilling as much as possible their in game and offline needs
    • Be proactive and vocal about any issues encountered in our rigging pipeline and communicate with the Production team in a timely manner
    • Author and implement rigs gameplay and cinematic characters, creatures, props, or any other asset that is required in game
    • Troubleshoot, maintain and improve rigs in production, while ensuring their stability for the animation team
    • Collaborate with design, modelling, and animation teams to build robust, animation-friendly rigs
    • Have a good understanding of mesh flow and work closely with modelling team to assess asset topology and provide notes as needed
    • Research, build and develop unique and one-off rigs
    • Follow and enforce rigging standards for assets going to the floor
    • Communicate with the production team on concerns and production issues ahead of time
    • Support the Lead of the department in any ad hoc tasks and duties
    • Take care of managing all the outsourcing related to rigging, from communication to reviewing and integrating assets

Requirements

    • A minimum of 5 years relevant experience
    • Excellent skills creating full body and facial character rigs in Maya or any other DCC package
    • Highly skilled in skinning and other deformation techniques
    • Excellent communication, time management, problem-solving skills and ability to work as part of a multidisciplinary team
    • Willing to take on new challenges and a strong appetite for learning, researching and developing
    • Expertise with scripting languages such as Python
    • Team oriented and has a strong desire for collaborative participation in a team-based pipeline across different geographic locations
    • Able to take direction and feedback positively, adapt to change and thrive under the pressure of tight deadlines
    • Enthusiastic, methodical and organized approach to work with high quality standards
    • Sense of initiative, originality and resourcefulness in problem solving
    • Good written and verbal communication skills (English is mandatory)

What We Offer

    • An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
    • An open, collaborative environment where ideas are welcome and encouraged
    • A managerial team consisting of highly experienced game developers at the top of their fields
    • Sharing hobbies and passions with likeminded colleagues
    • Inclusive environment with many activities organized by the studios or the employees
    • Commitment to making the best game possible for the fans, including listening to community feedback
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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Location: Kuala Lumpur

Country: Malaysia

Date found: 2023-03-17

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