The job is for a Senior/Regular Engine Programmer who will design and implement engine features in C++ within UE4 based projects, collaborate with other internal departments, debug complex engine problems, profile and optimize game engine performance, improve and extend existing engine features, and provide support to gameplay and UI programmers. The candidate should have a Bachelor's degree in Computer Science or related field, extensive experience working in an engine programming role on UE4 based projects in the game industry, heavy C++ programming skills, excellent communication skills, a good understanding of memory management, multi-threading and optimization, strong math skills, and the ability to learn, test, debug and extend existing engine code. The job offers a competitive salary, flexible forms of employment, fully transparent Annual Bonus Plan for everyone, employee referral bonus, office working/partly remote/fully remote, flexible working hours, clear career paths, 5 paid Learning Days a year for self-development, access to 4,000 Udemy Courses and GDC Vault, team-driven initiatives, development initiatives, mental health support activities, the best working tools of your choosing, and a relocation package. The company values diversity and encourages people with various backgrounds and experiences to apply.
As a Senior/Regular Engine Programmer You Will:
Design and implement engine features in C++ within UE4 based projects
Collaborate with other internal departments (Art, Design, Audio, QA, etc...)
Debug complex engine problems
Profile and optimise game engine performance
Improve and extend existing engine features as needed
To provide support to gameplay and UI programmers
What We Need You To Have:
A Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
Extensive experience working in an engine programming role on UE4 based projects in the game industry
Heavy C++ programming skills
Excellent communication skills and the ability to work well as part of a team
A good understanding of memory management, multi-threading and optimisation
Strong maths skills
Ability to learn, test, debug and extend existing engine code
Experience developing on consoles, including detailed knowledge of current generation consoles (PS4, Xbox One)
Very good English (at least b2)
We'd also ideally like you to have (although it’s not a deal breaker):
Current or older graphics rendering technology experience (DirectX 9-12, OpenGL, Vulkan, etc...)
Experience with the UE4 rendering pipeline
Experience with a range of middleware
Tools development experience in C# or scripting languages
Client/server architecture experience
Knowledge of the next generation consoles (PS5, Xbox Series S/X)
What We Offer:
Possibility to work on one of 40+ titles (AA+ and AAA) that Sumo group is developing
Developing games in a crunch-free environment with very experienced colleagues in an open and respectful culture
Flexible forms of employment
Fully transparent Annual Bonus Plan for everyone
Employee Referral Bonus
Office working/partly remote/fully remote
Flexible working hours
Clear Career Paths
5 paid Learning Days a year for self-development
Access to 4,000 Udemy Courses and GDC Vault
Team-driven initiatives (PAG Plays, team-building events, charity engagement)
Development initiatives (Life Drawing, Game Jams)
Mental health support activities (Yoga Classes, Well-being webinars)
The best working tools of your choosing- a powerful workstation or a top gaming laptop
...and much more
Can you spare us another 30 seconds?
Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?
Where do we stand on diversity?
We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.
Apply for this job
Location: PixelAnt Games, Czech
Date found: 2023-03-17