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Senior Platform Engineer

ProbablyMonstersStudios

Summary

ProbablyMonsters is an independent AAA video game company that aims to change the way games are made and inspire a better industry for all. They are seeking a Senior Platform Engineer who is experienced with fulfilling the online services needs for games. The role requires the ability to empathize with studio teams while simultaneously pushing to write high quality, scalable, easy-to-maintain, reusable, and centralized software. The salary range for this position is $147,800 – $221,700. The Senior Platform Engineer will collaborate with other disciplines to build a scalable and maintainable platform that supports all studio teams. They will build online services that power features like authentication, matchmaking, user storage, title storage, in-game economies, etc. The ideal candidate will have 5+ years of professional experience as a software engineer, 3+ years of professional experience in the game industry as a software engineer, with deep practical knowledge in designing and building online services that are scalable and maintainable, and 2+ years of professional experience working with cloud and automated CI/CD technologies. The company offers a competitive benefits package, including a sign-on bonus; annual stock option grants; health coverage (medical, dental, vision) paid at 100% for the employee and subsidized by the Company for dependents; Flexible Spending Account eligibility; life, accidental death, and disability insurance coverage; annual 401K contribution by the Company; Employee Assistance Program; and extensive paid time off plus holiday closures.

Job description

About ProbablyMonsters™
ProbablyMonsters is an independent AAA video game company that aims to change the way games are made and inspire a better industry for all. Our mission to unite, guide, and empower talented teams to redefine what it means to create exceptional games within a healthy, rewarding culture.

Our 3 development teams are each creating an original game:

  • Firewalk™ is working on a new multiplayer IP to be exclusively published by PlayStation
  • Cauldron™ is developing an adventure game
  • Battle Barge™ is creating a co-op RPG
We secured the largest Series A raise in gaming history at $250 million, which provides our teams with the resources and creative environment needed to foster stable, fulfilling and life-long careers.

THE ROLE:

We are seeking a Senior Platform Engineer who is experienced with fulfilling the online services needs for games. It requires the ability to empathize with our studio teams while simultaneously pushing to write high quality, scalable, easy-to-maintain, reusable, and centralized software.

The salary range for this position is $147,800 – $221,700. This range represents the salary for the position commensurate with experience, knowledge, and demonstrated success in the field.  

WHO YOU ARE:
  • You take pride in writing high-quality and maintainable software.
  • You prefer building technology that supports multiple games.
  • You can turn vague goals into flexible implementations that all teams can leverage.
  • You have a broad set of skills necessary to build online services and continue to seek new ones.
  • You live to empower creatives to achieve their vision.
  • You care deeply about the user experience of your solutions.
  • You promote a culture of quality, accountability, and customer-focus with an open mind.
WHAT YOU WILL DO:
  • Collaborate with other disciplines to build a scalable and maintainable platform that supports all studio teams.
  • Build online services that power features like authentication, matchmaking, user storage, title storage, in-game economies, etc.
  • Build SDKs for game clients, game servers, and other trusted processes to securely communicate with our online services.
  • Build a self-service developer portal that enables all studios to manage platform features across their unique game environments.
  • Work alongside studios to help them integrate our technologies.
  • Advise other engineering teams with online services engineering best practices and techniques.
  • Supply feedback on our technologies to improve them for future games.
TECHNOLOGIES WE USE:
  • Go – Online services and tools
  • C/C++ – Native engine SDK
  • HTML, JavaScript, Web Components (Lit) – Developer portal frontend
  • gRPC – Online service communication
  • GitHub – Code collaboration and automated CI/CD
  • Terraform – Infrastructure as code
  • Amazon Web Services – Compute, networking, delivery, etc.
  • CockroachDB and Redis – Data storage
  • Datadog – Observability
  • Locust – Load testing automation
QUALIFICATIONS:
  • 5+ years of professional experience as a software engineer.
  • 3+ years of professional experience in the game industry as a software engineer, with deep practical knowledge in designing and building online services that are scalable and maintainable.
  • 2+ years of professional experience working with cloud and automated CI/CD technologies.
  • 1+ years of professional experience supporting a live game title.
  • Ability to collaborate with other disciplines to achieve high-level goals, and translate them into clear, measurable tasks.
PREFERRED SKILLS:
  • Experience working on a cross-platform game title.
  • Experience shipping on multiple platforms (PC, Consoles, etc.).
OUR COMMITMENT TO YOU:
  • A people-centric culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package, including a sign-on bonus; annual stock option grants; health coverage (medical, dental, vision) paid at 100% for the employee and subsidized by the Company for dependents; Flexible Spending Account eligibility; life, accidental death, and disability insurance coverage; annual 401K contribution by the Company; Employee Assistance Program; and extensive paid time off plus holiday closures.

Location: Bellevue, Washington <span class="jv

Country: United States

Date found: 2023-04-20

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