Remedy Entertainment is seeking a Senior Gameplay Programmer with at least 5 years of experience in programming and a minimum of one shipped title working in Gameplay or Game AI. The candidate should have excellent C++ skills, strong mathematical skills, and experience with multithreaded programming. The role involves designing, developing, and delivering new features in games, owning multiple gameplay systems, and collaborating with design to iterate them to final quality. The ideal candidate will have experience working on 1st person/3rd person action games, working on PC or console platforms, working with engine features or tools, experience with an Entity-Component-Systems (ECS) framework, and experience in shipping AAA games. Remedy offers an extensive set of employee benefits, opportunities for skill development, and a relocation service for those not already in Finland.
Remedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is looking for a Senior Gameplay Programmer to help craft exceptional gameplay experiences for Remedy's future games.
As a Senior Gameplay Programmer, you will be part of the core game development team for one of our ambitious projects. You will be in a key role designing, developing and delivering new features in our games. In this role you will get to own multiple gameplay systems and work with design to iterate them to final quality. Your main aspiration is to make great player experiences, and if needed, you feel comfortable in making engine side modifications too. The role can also be tailored to match with your skills and interests.
As a programmer, you participate eagerly in code reviews and take pride in writing clean, efficient, readable, portable, and reliable code. You have great communications skills and enjoy elaborating your technical solutions to colleagues in engineering, design, and art teams alike.
What you bring to the role
- A minimum of 5 years’ experience in programming
- At least one shipped title working in Gameplay or Game AI
- Excellent C++ skills
- Strong mathematical skills
- Experience with multithreaded programming
- Excellent verbal and written communication skills (English)
- Ability to collaborate and work with a range of disciplines from art to design
- Ability to take ownership of multiple game systems and drive them to final quality
The ideal candidate will also have
- Experience working on 1st person/3rd person action games
- Experience in working on PC or console platforms
- Experience in working with engine features or tools
- Experience with an Entity-Component-Systems (ECS) framework
- Experience in shipping AAA games
What is in it for you?
- At Remedy you get to work on awesome, memorable gaming experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
- We work in an environment that values both individual and teamwork, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
- We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
- Our studio is based in Helsinki metropolitan area in Finland, a safe country with exceptional quality of life, free education and pristine nature at your doorstep. If you're not already in Finland, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we’ll take care of everything else!
To apply, please fill in the application form with your CV (in English) and other information relevant to the position.
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Location: Espoo, Southern Finland, Finland
Date found: 2023-03-17