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Senior Game Designer

Sumo Digital


The job is for a Senior Game Designer who will be responsible for designing and implementing features for a game from inception to release. The candidate should have experience in designing and balancing complex systems for AAA games, excellent communication and organizational skills, and the ability to mentor junior team members. The company offers a competitive salary, flexible employment options, and opportunities for career development. They value honesty and diversity in their team.

Job description

As a Senior Game Designer You Will

Be the vision holder for one or more features which span the game   
Strive for quality and innovation while adhering to the core vision of the game  
Own the feature end to end, from inception to game release  
Form goals and success metrics for each feature you own and implement  
Create high level presentation materials for pitching concepts to product stakeholders  
Produce low level specifications for feature costing and production schematics  
Solve problems using game design knowledge and experience  
Design and model complex game systems based on high-level concepts  
Implement the feature design using industry-standard and in-house tools  
Review and adjust designs based on user testing and telemetry data  
Mentor junior design team members and communicate the feature across the wider team  
Empathise with different disciplines to form aligned and sympathetic concept 

What We Need You To Have

Proven track record of designing AAA games from product inception through to release   
Ability to evangelise features you own to multi-discipline teams and across the organisation  
Understanding of a product’s user base and player behaviours   
Experience in designing and balancing complex systems for AAA games  
Excellent written and verbal communication skills  
Organisational and workload management skills  
Very good English (at least b2) 

It will be an advantage if you have

Shipped a AAA title using UE3/4  
Knowledge of UE4 Blueprint Scripting  
Led by player centric design   
A background in game theory and the science behind the design 

What We Offer

Competitive Salary
Flexible forms of employment
Bonus plan
Flexible working hours
Fully remote/ Office /Mixed working models
5 Learning Days a Year
Access to 4,000 Udemy Courses and GDC Vault
Game & Book Libraries
Career Development
...and much more

Can you spare us another 30 seconds? 

Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?

Where do we stand on diversity?

We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.
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Location: PixelAnt Games, Poland

Country: Poland

Date found: 2023-03-17

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