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Open World Lead

Free Range Games


Free Range Games is looking for an Environment Art Lead to develop a unique look for their AAA title. The style should be dramatic, realistic, and epic in scale. The successful candidate should have 5+ years of experience as a game environment artist, with at least one year of Unreal experience, strong modeling and texturing skills, and excellent technical and artistic problem solving. Pluses include strong architecture or traditional art background, lighting or cinematography experience, and any other game related art or design experience. Free Range Games is an equal opportunity employer that is committed to diversity and inclusion in the workplace.

Job description

Free Range Games grows games the old fashioned way: we don’t put our team in cages, we work distributedly, and we don’t use toxic work/life trade-offs. Some of our crafters have worked together from PS1 to PS5 and will tell you about carving games one triangle at a time from punch cards.

We are some of the folk behind Spider-man, Tony Hawk, Lord of the Rings, Twitch Sings, Oddworld, Callisto Protocol, Shrek Super Slam, and dozens of mobile and web games. We believe every member of the team has a voice in what the game should be.

We prioritize community, family, and love-of-gaming over process, crunching, and TPS reports. And maybe that’s what you want too.

As an Environment Art Lead you will be in charge of a vast wilderness with many biomes, teeming cities and strange and exotic locations, some seen for the first time.  The style will be dramatic and realistic and epic in scale. 

  • Responsible for developing a unique look to our AAA title.
  • Collaborate with concept artists and the rest of the creative team to find a way to realize this new world using hand built mesh and original photogrammetry models captured on location.
  • Manage a team of other talented artists in a manner that gets excellent results while also making the most of their creativity.
  • Experience Level: 5+ years as a game environment artist with at least one year of Unreal experience.
  • Strong modeling and texturing skills and an excellent sense of spatial relations and structural logic.
  • Strong artistic interpretative ability within the context of a particular art style and gameplay.
  • Efficient organization and communication skills and ability to prioritize and execute ideas within a schedule.
  • Excellent technical and artistic problem solving.
  • Software: Maya, Photoshop, Substance Painter, ZBrush or equivalent.
Additional Skills (Pluses):
  • Strong architecture or traditional art background.
  • Lighting or cinematography experience.
  • Any other game related art or design experience (FX, scripting, etc).
  • Demonstrated skill in storytelling through environment design.
  • Strong love of games.

Equal Opportunity Employer Statement

Free Range Games is an equal opportunity employer that is committed to diversity and inclusion in the workplace. We prohibit discrimination and harassment of any kind based on race, color, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.

This policy applies to all employment practices within our organization, including hiring, recruiting, promotion, termination, layoff, recall, leave of absence, compensation, benefits, training, and apprenticeship. Free Range Games makes hiring decisions based solely on qualifications, merit, and business needs at the time.

E-Verify participant

Federal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States. Free Range Games participates in E-Verify.

Location: US - Remote

Country: United States

Date found: 2023-02-18

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