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Junior Technical Artist (Unreal Engine)

Gunzilla Games

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working on its Battle Royale 2.0 Off The Grid in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by serial entrepreneur CEO, Vlad Korolev and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the industry.    

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ etc) as well as Oscar-nominated screenwriter, director and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, that has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Oleksiy Plaksin, Lead Art Director, (Moto GP and RIDE, Warface and Act of Aggression, Sniper: Ghost Warrior), Dmitriy Markov, Technical Director (Metro: Exodus, Arktika.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO Chernobyl series).

OUR VALUES

    • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
    • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
    • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
    • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
    • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

    • ABOUT THE JOB

      Gunzilla Games are looking for a Junior Technical Artist (Unreal Engine) to join us working on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC 

RESPONSIBILITIES

    • Work with Design and Art to create best practices and optimal workflows for level building
    • Analyse memory/performance concerns throughout a project's development
    • Create efficient and user-friendly Master Materials and Material Functions for use in-game
    • Streamline workflow by proactively finding solutions and by working with production teams
    • Research and develop prototypes for Unreal Engine pipelines and help bring your co-workers’ ideas to life
    • Work together with the Technical Art team as the problem-solving unit of the project

REQUIREMENTS

    • Broad understanding of the Unreal Engine such as Blueprints, Level Streaming, or Profiling
    • A good understanding of C++ and Unreal Engine’s Editor C++ API
    • A good understanding of modern Rendering Techniques
    • Expert knowledge of major performance related topics
    • Able to collaborate and work well with teams from various disciplines
    • Take ownership of shippable quality content/systems that are memory efficient and performant
    • Ability to think out-of-the-box to overcome technical challenges

GUNZILLA OFFERS

    • Flexible Working & Work from Home
    • Health Insurance
    • Revenue Based Bonuses
    • English / German Courses
    • 25 Annual Paid Vacation & Sick Days
    • Public Transportation
    • Relocation & Accommodation Support
    • Office Perks & Gym Membership
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together!
 
OUR RECRUITMENT PROCESS
Here’s what you can expect when applying at Gunzilla.
·        Simply fill in the registration form and send us your CV & Portfolio, if applicable
·        If your selected, you’ll be contacted by our recruitment team for a Zoom call.
·        After this the next steps would be Hiring manager and Team Zoom interviews, or you’ll be invited to meet us at our recruiting studio.
·        Some roles require a competency test, which the recruitment team will support you on.
·        Following your interview, we’ll contact you either way.
·        If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.
Apply for this job
Location: FrankfurtKyiv /
Date found: 2022-11-06

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