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Infrastructure Engineer

Guerrilla

Summary

Guerrilla, the creators of Horizon Zero Dawn and Horizon Forbidden West, is seeking an Infrastructure Engineer to join their Tools & Tech Team. The ideal candidate should be an experienced C++ or Python programmer with an interest in both languages, and have worked as a Tools Programmer, System Programmer, DevOps Engineer, or Build Engineer. The role involves developing new tools and maintaining existing systems that make up the development infrastructure at Guerrilla, improving continuous integration builds and the tools that support them, and designing and implementing new version control system tools. The position is based in Amsterdam, and Guerrilla offers relocation and immigration support.

Job description

Guerrilla, the creators of the PlayStation hit games Horizon Zero Dawn and Horizon Forbidden West are looking for an Infrastructure Engineer to join our Tools & Tech Team!

Our Infrastructure Team

Over the years, our programmers have created a very capable engine and a complete set of tools to form a solid basis for our games. With these games growing in complexity and number, and an ever-growing number of platforms to support, we require help developing the engine and tools further.

Who you are

  • You are an experienced C++ or Python programmer with an interest in both languages;
  • You care deeply about code and the tools and systems that support development.
  • You have worked as a Tools Programmer, System Programmer, DevOps Engineer or Build Engineer.
  • You're comfortable working with a very large existing code base and toolset.
  • You enjoy working in an innovative, highly dynamic game development environment.

What you will do

  • Develop new tools and maintain the existing systems that make up the development infrastructure at Guerrilla.
  • Create innovative new ways to use our build farm and other distributed processes, improving our continuous integration builds and the tools that support them.
  • Improve our C++ toolchains (Clang and Visual Studio), implement static analysis tools, improve our distributed build tools and organize our code base and documentation.
  • Design and implement new version control system tools so code and content can be more easily shared, both within the team and between the team and outside partners.

Plusses

  • You have experience with continuous integration or automated testing;
  • You have experience with client-server programming and distributed processes;
  • You have past experience with large, scalable systems
  • You have past experience in a similar position in the video games industry.

Interested?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit:

  • CV
  • Cover Letter

If you have existing materials:

  • A code sample that showcases your programming skills. Please include an overview.
  • Demo material presenting your work (video or screenshots and a short overview).

Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.

Location: Amsterdam, Netherlands

Country: Netherlands

Date found: 2023-03-17

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