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Game Development Internship

Infinity Ward

Job Title:

Game Development Internship

Requisition ID:


Job Description:

Game Development Internship  

Your Platform  

At Activision Blizzard we are dedicated to creating the most epic entertainment experiences, driven by our company values and passion, Activision Blizzard creates worlds with the focus to entertain the universe. We are looking for talented and innovative students to join our team for the 2023 summer. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to.  

Interns will be given the choice to work remotely or relocate to the internship location. The company will cover relocation services and will provide a living stipend to supplement housing, utility, and office supply costs.  

Player Profile  

  • Must be a current student pursuing their bachelors, masters, or PhD and graduating December 2023 or later.  

  • Available for a 12-week internship starting in late May or late June.  

  • Passionate about learning how to be a successful engineer in the video game industry.  

  • We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

Internship Opportunities  

Gameplay: Partner across teams developing gameplay, graphics, audio, and systems for our games. You will be working on a shipping title, with a mentor, on a team managing multiple projects against competing deadlines. It may be the biggest challenge you have faced, but your strong technical skills, initiative, and commitment will get you through.  

  • Proficient in a programming language, preferably C++ or C#.  

  • Knowledge of mathematics for 3D graphics, particularly linear algebra.  

  • An eagerness to collaborate and innovate on game side code.  

  • A passion for significantly impacting game development.  

  • Strong communication.  

  • Proven game programming experience (personal or professional).  

Network: Work in a team that connects millions of players across the world to unique and relevant experiences. Networking engineers address some of the most technically complicated problems in video game development. Be on the forefront of addressing them.  

  • Proficient in at least one programming language, preferably C++ or C#.  

  • A strong desire to pioneer on innovative network technology.  

  • Familiarity with how netcode works.  

Tools: Help us build the tools we use to create our games. Create user experiences for proprietary tools and provide unique value to a small team of passionate engineers. We help content creators be really creative, really fast.  

  • Proficient in at least one programming language, preferably C++ or C#.  

  • Knowledge of WPF.  

  • A strong desire to significantly impact the way games are made.  

Automation: This team supports the continuous development, automation, and improved workflows and iteration times for our studios.  

  • Solid understanding of C++ and/or C#.  

  • Comfortable working in Unix and Windows.  

  • Strong understanding of Python, Bash, and/or JavaScript.  

  • Understanding of git.  

  • Docker knowledge is a plus.  

  • Game programming experience (personal or professional).  

  • Experience programming in at least one scripting language (Lua, Python, Perl, etc.).  

Graphics: Build upon advancements in graphics technology to push the boundaries of what’s possible for future games. This is an amazing opportunity to get exposure to the most sophisticated graphics tools, and for you to bring your innovative ideas into the fold.  

  • Proficient in at least one programming language, preferably C++.  

  • Knowledge of mathematics for 3D graphics, particularly linear algebra.  

  • A passion for computer graphics technology and game engine development.  

  • Interest in programming for modern graphics backends (e.g DirectX 12, Vulkan, Metal).  

Mobile Engineering: Develop new features and systems for our upcoming mobile applications/games, coordinating across teams with designers, artists, and other engineers. Everyone on the team is empowered to influence the direction of the product, and the ideal candidate will have a passion to enhance quality and player experience.  

  • Strong programming skills (C#, .NET Core and Standard).  

  • Working knowledge of the Unity platform, performance analysis, and code optimization.  

  • Experience with implementing game feature logic in a client/server environment.  

Server Engineering: Are you an engineer who has a strong passion for gaming, programming, and finding simple, elegant solutions to complex problems? Take this opportunity to help our server teams optimize our game services and servers for current and future Blizzard titles.  

  • Proficient in at least one programming language, preferably C++ or C#.  

  • Knowledge of Python and SQL.  

  • Player-oriented approach and an aim to build operationally excellent services.  

Build Engineering: Join our Build Engineering team to focus on coordinating the end-to-end creation of a Call of Duty franchise game. You will work within our ecosystem of services that communicate with one another to provide the game content coding and automate the build process.

  • Knowledge and application of C#.

  • Strong understanding of Python.

  • A self-starter with great communication skills.

User Interface (UI): Join our User Interface team and work directly on the “front lines” to create the best possible experience for our players, including live ops pages, in-store game pages, events, and leader boards.

  • Experience with C and C++.

  • Familiarity with Unreal and Java/Javascript.

  • A team player that has a passion for problem-solving.

Your Mission  

  • Work with engineers on one of Activision Blizzard's award-winning franchises.  

  • Work closely with your team to design, implement, and debug software in C++ and other languages that drive the next generation of game development.  

  • Expand your skills and learn new technology.

Our World  

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!  

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.  

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. 

Location: location Santa Monica, California, United States of America
Date found: 2022-10-30

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