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Frontend Programmer

Gunzilla Games

Summary

Gunzilla Games is an independent AAA game developer with offices in Frankfurt, Los Angeles, and Kyiv. They are looking for a Frontend Developer to work on their upcoming AAA title. The responsibilities of the role include game UI development, UI profiling and optimization, and cooperation with UI/UX designers. The ideal candidate should have strong knowledge of TypeScript, JavaScript, HTML, and CSS, as well as experience with modern frontend frameworks like React. Experience with build systems and performance optimization is also required. Gunzilla Games offers flexible working, health insurance, revenue-based bonuses, English/German courses, 25 annual paid vacation and sick days, public transportation, relocation and accommodation support, and office perks and gym membership. They encourage diversity and promise to give equal consideration to all applicants regardless of their background. The recruitment process involves filling in a registration form, submitting a CV and portfolio, and going through a series of Zoom interviews and competency tests.

Job description

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working on its Battle Royale 2.0 Off The Grid in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by serial entrepreneur CEO, Vlad Korolev and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the industry.    

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ etc) as well as Oscar-nominated screenwriter, director and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, that has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Oleksiy Plaksin, Lead Art Director, (Moto GP and RIDE, Warface and Act of Aggression, Sniper: Ghost Warrior), Dmitriy Markov, Technical Director (Metro: Exodus, Arktika.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO Chernobyl series).

OUR VALUES

    • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
    • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
    • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
    • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
    • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building

    • ABOUT THE JOB

      Gunzilla Games is looking for a Frontend Developer. You will participate in game UI development and UI profiling and optimization for our AAA title.

RESPONSIBILITIES

    • As the Frontend Programmer, you will be responsible for:
    • Game UI development (HTML5, TypeScript, CSS)
    • Game UI profiling and optimization
    • Cooperation with our UI/UX designers

REQUIREMENTS

    • Strong Typescript, JavaScript, HTML, CSS knowledge (2 + years)
    • Data structures & algorithms understanding
    • Experience with modern frontend frameworks (e.g. React)
    • React with functional components knowledge
    • CSS animations experience
    • Proficiency in vanilla JS (DOM manipulations, developing features such as custom scroll from scratch etc.)
    • Experience with build systems (e.g. Webpack)
    • Performance optimization

PLUSES

    • AAA game engines (e.g. Unreal, Unity, CryEngine)
    • Version control systems (e.g. Perforce)
    • Bug tracking systems (e.g. Jira

GUNZILLA OFFERS

    • Flexible Working & Work from Home
    • Health Insurance
    • Revenue Based Bonuses
    • English / German Courses
    • 25 Annual Paid Vacation & Sick Days
    • Public Transportation
    • Relocation & Accommodation Support
    • Office Perks & Gym Membership
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together!
 
OUR RECRUITMENT PROCESS
Here’s what you can expect when applying at Gunzilla.
·        Simply fill in the registration form and send us your CV & Portfolio, if applicable
·        If your selected, you’ll be contacted by our recruitment team for a Zoom call.
·        After this the next steps would be Hiring manager and Team Zoom interviews, or you’ll be invited to meet us at our recruiting studio.
·        Some roles require a competency test, which the recruitment team will support you on.
·        Following your interview, we’ll contact you either way.
·        If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.
 
Apply for this job

Location: FrankfurtKyiv /

Country: ,Germany,Ukraine

Date found: 2023-03-17

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