gamedevjobs logo
Explore Jobs

Character Technical Artist - Contract

Playground Games


Playground Games is seeking a Character Technical Artist to join their Fable team. The candidate will be responsible for supporting the character artists in creating high-quality characters for the game. They will collaborate with multiple teams and be responsible for finding and delivering improvements in quality, workflow, and performance for characters in the game. The ideal candidate should have experience in creating character art, working with character shaders, and proficiency in Python or similar language. They should also have strong communication skills and a critical eye for visual quality. The company encourages candidates of all backgrounds to apply.

Job description

Playground Games is looking for a Character Technical Artist to join our Fable team to support our character artists to create diverse, high quality characters for our game.

As a Character Technical Artist, you will collaborate across multiple disciplines acting as a bridge between art and engineering teams. You will be responsible for finding and delivering improvements in quality, workflow and performance for characters in the game.

We are considering a range of experience levels for this position (for which appropriate adjustments to responsibilities will be made).

What you'll do

Our Character Technical Artists provide a wide range of support to the character team:

  • Take ownership of the authoring and export tools for character artists (supported by the Technical Animation team who are responsible for rigging/skinning of characters)
  • Work closely with the rendering team to create character shaders that push visual quality to the forefront of the industry
  • Support the team's vision to create an inclusive roster of diverse characters
  • Take responsibility for the performance of characters in our game by creating tools and processes to ensure the best possible balance between quality and cost
  • Identify bottlenecks and promote best practices for authoring characters to help our artists do their best work

What you'll bring

  • Our ideal candidate will bring the following skills and experience:
  • Experience creating character art and/or supporting a character art team using industry-standard art applications (Maya, Substance, ZBrush, etc)
  • Experience working with character shaders (node-based or HLSL)
  • Proficiency in Python or similar language, ideally with experience creating scripts for Maya or 3ds Max
  • Effective collaborator with growth mindset and desire to help others to do their best work
  • Strong verbal and digital communication skills. Fluent in rendering, memory, lighting, animation and other character-related topics
  • Experience with Houdini or other procedural tools is a bonus
  • Critical eye for visual quality. Art or Programming degree is a bonus

This is a fantastic opportunity to make “world-class games” with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.

Playground Games is an equal opportunities studio and encourages candidates of all backgrounds to apply.

Location: Leamington Spa, Warwickshire

Country: United Kingdom

Date found: 2023-03-17

If you're tired of sifting through endless job postings, try our AI-powered job search tool!

It's a game-changer.

Subscribe to all Art jobs in United Kingdom