Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games that blur the line between strategy and action.
Working in a highly collaborative, focused, and iterative team environment, candidates should enjoy contributing to the game development process, have a cooperative attitude, and share our passion for building exceptional games.
- Under the direction of an audio engineering lead:
- Implement runtime audio systems and features as well as related workflows
- Collaborate with sound designers in their use of these features and workflows
- Iterate on and polish work produced to deliver highest possible quality
- Familiarity with modern audio pipelines, and game integration of audio
- Ability to evaluate qualitative issues in audio
- Strong experience with Unreal Engine
- Strong experience developing with C++
- Experience with developing for consoles
- Facility with profiling / debugging tools on multiple platforms
- Excellent communication skills
- BS computer science or equivalent experience
- Shipped titles a plus
Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.
Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
Location: Hunt Valley, Maryland, USA
Country: United States