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3D Artist

Jam City


We are looking for a 3D Artist to work on a handful of exciting projects at Jam City SF. Your role is to contribute to the game team by providing the best in class 3D art and technical support. This specific role will be environment-focused. You will be a crucial part of a fast-moving team of artists, animators, and game designers. Collaboratively, you will help define, create and maintain the visual direction of a game title. In production, you will be responsible for creating assets, mentor junior artists in best practices, and assist your lead in identifying development issues and proactively solving them.

**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.


    • Perform modeling, texturing and lighting at an exemplary level.
    • Create high-quality 3D environment and hard surface assets across our library of existing and upcoming games.
    • Work with your Art Lead and Art Director in establishing and maintaining the look of a 3D project.
    • Collaborate with the design team to identify design requirements and make sure environments adhere to those requirements throughout the creative process.
    • Work alongside the concept team to provide feedback and maintain alignment while developing the look and feel of environments.
    • Identify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.
    • Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
    • Provide constructive professional feedback both internally and with outsourcing partners.
    • Identify and solve aesthetic and technical issues in the development process.
    • May be called upon to support the tech art team with simple rigging and skinning tasks.


    • 5+ years of 3D game experience.
    • Must have worked on at least two 3D games from conception to completion.
    • Complete mastery of Maya and Adobe Creative Suite.
    • Rendering and real-time shader development awareness.
    • Ability to work in a broad range of subjects and styles.
    • Firm grasp of both Environment and Character art process.
    • Good understanding of human and animal anatomy.
    • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
    • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
    • Excellent problem-solving ability.
    • Art Degree or similar working experience.


    • Experience with Unity.
    • Experience leading a design and/or art team for either iPhone or Android applications.
    • Strong 2D concept and illustration skills.
    • Scripting experience in Maya (Mel or Python).
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube

We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 

Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.

Jam City is an award-winning mobile entertainment company providing unique and deeply engaging games that appeal to a broad, global audience. Led by CEO Chris DeWolfe, former MySpace co-founder and CEO, COO Josh Yguado, former 20th Century Fox executive, and CTO Aber Whitcomb, former CTO of MySpace, Jam City is the creative powerhouse behind some of the highest-grossing and award-winning games.

Together, its games have generated over $3B in lifetime bookings and over 1.3B cumulative game installs. In addition to conceiving and developing the popular Cookie Jam and Panda Pop franchises, the company is a partner for some of the biggest global IP holders, having developed immersive, narrative-rich mobile games around iconic entertainment brands from Universal Games and Digital Platforms, Disney and Warner Bros. Games.

The company’s popular RPG game Harry Potter: Hogwarts Mystery was the #1 game in more than 40 countries at its launch and Jurassic World Alive continues to be one of the top AR games in the market. Jam City currently has studios and talent located in Los Angeles (HQ), Burbank, Cedar Falls, Las Vegas, San Diego, San Francisco and, internationally, in Berlin, Bogotá, Buenos Aires, Montréal and Toronto. For more information, please visit

Apply for this job
Location: ALL Jam City, CA
Date found: 2022-11-06

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