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Physics Programmer


We are looking for an experienced Physics Programmer to become a member of the CRYENGINE team at our studio in Frankfurt, Germany.
You would help us to maintain and improve our physics code and to integrate third-party solutions.
Our goal is to provide a comprehensive engine solution with high performance and a modular design that is easily accessible and customizable by users.

*For a careful evaluation of your application, we kindly ask you to send us your resume, a cover letter and additional work samples that might be relevant.*

Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:

1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.

2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 

3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.


    • Maintain and extend the existing physics framework and tools.
    • Evaluate and integrate alternative third-party solutions such as PhysX.
    • Work closely with designers, artists and programmers to improve the physics system and support them in its application and tuning.
    • Design and develop new features and integrate them with existing physics, animation and AI systems.
    • Plan development in coordination with project management.
    • Write clear, maintainable and robust code.
    • Test, debug, optimize and document your implementations.


    • 3+ years of programming experience in game physics development.
    • Bachelor’s degree in Computer Science or equivalent experience.
    • Advanced programming skills in C++.
    • Strong software engineering and debugging skills.
    • Good 3D math skills.
    • Expertise in rigid-body dynamics, collision response, and simulations as applied in game development.
    • Ability to learn and master a large existing code base.
    • Ability to investigate and learn about new techniques and adapt them to project requirements.
    • Good communication skills and ability to work effectively on shared projects with animators, artists, designers, testers, and other developers.


    • Game development experience, including having shipped a PC or console title.
    • Familiarity with third-party physics engines such as PhysX.
    • Experience with multi-threading.
    • Xbox One and PS4 programming experience.
    • Experience with profiling, low level optimizations and fixing stability issues.

What you can expect from us

    • A refreshing yet highly professional atmosphere in a diverse team.
    • Flexible work time.
    • FUN.
    • Free public transportation ticket, which lets you use public transport free of charge 24/7.
    • Free German lessons
    • Company language is English. Any additional language is a plus, but not a requirement.
    • Extensive assistance with getting visa, work permits and communication with local authorities.
    • Relocation support.
    • A company apartment for your first few months and help in finding a private apartment. 
    • ...and much more! 
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