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Lead Concept Artist


Crytek is looking for a Lead Concept Artist to work on Hunt: Showdown at our Frankfurt, Germany studio.

Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:

1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.

2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 

3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.


    • Lead the Concept Art team on a large franchise
    • Work closely with the Concept Art Team and other stakeholders to create industry leading character concepts
    • Keep a healthy and positive working environment
    • Creating a unique and consistent style for a complete games world
    • Communicate visual ideas across teams and departments
    • Mentor and help team members to grow and excel within their roles
    • Maintain the high quality bar expected from Crytek products
    • Keep a good relationship and information flow between connected departments
    • Ensure that all aspects of art production are completed on a timely basis to a high standard
    • Define work processes together with the Art and Project Managers


    • 5+ years of professional experience
    • Worked on and shipped at least 1 AAA game title
    • Evidence of being a leader or role model, within their trade, at a team level and with the necessary management skills to run a team on a day-to-day basis
    • Strong focus on Character designs and deep understanding of human / creature anatomy.
    • Ability to create high quality concepts for environments, weapons and props
    • Ability to create concept drawings based on written or verbal notes from the responsible superior / director
    • Strong sense of design and composition and a good eye for detail, materials and scale
    • High Quality portfolio of gamedev-relevant art
    • Excellent knowledge of Photoshop
    • Excellent communication skills
    • Be proactive and self-motivated, work without direct supervision.

What you can expect from us

    • A refreshing yet highly professional atmosphere in a diverse team.
    • Flexible work time.
    • Free public transportation ticket, which lets you use public transport free of charge 24/7.
    • Free German lessons
    • Company language is English. Any additional language is a plus, but not a requirement.
    • Extensive assistance with getting visa, work permits and communication with local authorities.
    • Relocation support.
    • A company apartment for your first few months and help in finding a private apartment. 
    • ...and much more! 
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